Browsing VG-PBG08: Eurographics/IEEE VGTC on Volume and Point-Based Graphics by Subject "Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Color, shading, shadowing, and texture; I.4.10 [Image Processing and Computer Vision]: Volumetric;"
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Interactive Global Light Propagation in Direct Volume Rendering using Local Piecewise Integration
(The Eurographics Association, 2008)A novel technique for efficient computation of global light propagation in interactive DVR is presented in this paper. The approach is based on a combination of local shadows from the vicinity of each voxel with global ...