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    • Adaptive Sampling and Rendering of Fluids on the GPU 

      Zhang, Yanci; Solenthaler, Barbara; Pajarola, Renato (The Eurographics Association, 2008)
      In this paper, we propose a novel GPU-friendly algorithm for the Smoothed Particle Hydrodynamics (SPH) simulation for weakly compressible fluids. The major goal of our algorithm is to implement a GPU-based SPH simulation ...