Browsing VG-PBG08: Eurographics/IEEE VGTC on Volume and Point-Based Graphics by Subject "Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Display algorithms I.3.7 [Three-Dimensional Graphics and Realism]: Raytracing"
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Memory Efficient GPU-Based Ray Casting for Unstructured Volume Rendering
(The Eurographics Association, 2008)Volume ray casting algorithms benefit greatly with recent increase of GPU capabilities and power. In this paper, we present a novel memory efficient ray casting algorithm for unstructured grids completely implemented on ...