Browsing VG-PBG08: Eurographics/IEEE VGTC on Volume and Point-Based Graphics by Subject "Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Display algorithms I.3.6 [Computer Graphics]: Graphics data structures and data types"
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Smooth Mixed-Resolution GPU Volume Rendering
(The Eurographics Association, 2008)We propose a mixed-resolution volume ray-casting approach that enables more flexibility in the choice of downsampling positions and filter kernels, allows freely mixing volume bricks of different resolutions during rendering, ...