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GPU-assisted Multi-field Video Volume Visualization
(The Eurographics Association, 2006)
GPU-assisted multi-field rendering provides a means of generating effective video volume visualization that can convey both the objects in a spatiotemporal domain as well as the motion status of these objects. In this ...
Enabling Haptic Interaction with Volumetric MRI Data Through Knowledge-based Tissue Separation
(The Eurographics Association, 2006)
Direct volume haptics can provide both guidance and extra information during exploration of volumetric data. In this paper we present a novel approach to volume haptics enabling haptic exploration of tissue shape, borders ...
GPU-Accelerated D2VR
(The Eurographics Association, 2006)
Traditional volume rendering approaches rely on obtaining values of sampled points in volumetric space, typically on a cartesian grid. Often, this cartesian grid is not the original source of the data. For example, in ...
Pre-integrated Flow Illustration for Tetrahedral Meshes
(The Eurographics Association, 2006)
Previous work has demonstrated the clarity and usefulness of illustrative techniques for visualizing flow data. However, previous systems were limited to applying these techniques to uniform grids. Since unstructured grids ...
Capture and Review of Interactive Volumetric Manipulations for Surgical Training
(The Eurographics Association, 2006)
In this paper, we present a system to capture efficiently a given user s interaction with a simulation system involving the procedural removal of material inside a volume, and to allow for a full 3D, lossless reviewing of ...
GPU-Assisted Raycasting for Cosmological Adaptive Mesh Refinement Simulations
(The Eurographics Association, 2006)
In the recent years the advent of powerful graphics hardware with flexible, programmable fragment shaders enabled interactive raycasting implementations which perform the ray-integration on a per-pixel basis. Unlike ...
Interactive 3D seismic fault detection on the Graphics Hardware
(The Eurographics Association, 2006)
This paper presents a 3D, volumetric, seismic fault detection system that relies on a novel set of nonlinear filters combined with a GPU (Graphics Processing Unit) implementation, which makes interactive nonlinear, volumetric ...
Diffusion-Based Tractography: Visualizing Dense White Matter Connectivity from 3D Tensor Fields
(The Eurographics Association, 2006)
In this paper, we present a novel method, called diffusion-based tractography (DBT), for visualizing diffusion tensor magnetic resonance imaging datasets. The DBT method generates 3D textures similar to the line integral ...
Multi-Dimensional Transfer Function Design Using Sorted Histograms
(The Eurographics Association, 2006)
Multi-dimensional Transfer Functions (MDTFs) are increasingly used in volume rendering to produce high quality visualizations of complex data sets. A major factor limiting the use of MDTFs is that the available design tools ...
Contour Nest: A Two-dimensional Representation for Three-dimensional Isosurfaces
(The Eurographics Association, 2006)
Visualization of the topological structure of isosurfaces such as exclusion and inclusion plays an important role in analyzing three-dimensional (3D) scalar data like medical images, especially in selecting isosurfaces to ...