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GPU-assisted Multi-field Video Volume Visualization
(The Eurographics Association, 2006)
GPU-assisted multi-field rendering provides a means of generating effective video volume visualization that can convey both the objects in a spatiotemporal domain as well as the motion status of these objects. In this ...
vlib: A Volume Graphics API
(The Eurographics Association, 2001)
This paper describes vlib, a generic application programming interface for volume graphics which supports many of the significant developments in the field to date. We present an overview of the interface and describe how ...
Discontinuous Displacement Mapping for Volume Graphics
(The Eurographics Association, 2006)
Displacement mapping is commonly used for adding surface details to an object. In this paper, we outline a generalized notion of displacement mapping, which allows for unconventional features such as unorthogonal and ...
Refraction in Discrete Ray Tracing
(The Eurographics Association, 2001)
Refraction is an important graphics feature for synthesizing photorealistic images. This paper presents a study on refraction rendering in volume graphics using discrete ray tracing. We describe four basic approaches for ...
Combining Point Clouds and Volume Objects in Volume Scene Graphs
(The Eurographics Association, 2005)
This paper describes an extension to the technical framework of Constructive Volume Geometry (CVG) in order to accommodate point clouds in volume scene graphs. It introduces the notion of point-based volume object (PBVO) ...