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Online Reconstruction of Textured Triangle Meshes from Aerial Images
(The Eurographics Association, 2013)
In this paper we present and evaluate a new online reconstruction algorithm to create a textured triangle mesh from a set of aerial images via an unorganized point cloud. Both the point cloud and the mesh are iteratively ...
A Data Model for Simulation Models Relying on Spatio-temporal Urban Data
(The Eurographics Association, 2016)
To understand the complexity of modern cities and anticipate their expansion, experts from various fields conceive simulation models that can be very different. Those simulation models work with a variety of data with their ...
Point Clouds as an Efficient Multiscale Layered Spatial Representation
(The Eurographics Association, 2016)
3D point clouds describe urban shape at different scales, precisions and resolutions depending on the underlying sensors and acquisition methodology. These factors influence the quality of the data, as well as its ...
Managing Temporal Change of Cities with CityGML
(The Eurographics Association, 2014)
An increasing number of cities are developing digital models. It becomes thus necessary to take into account changes over time. Interoperability and thus the use of standards is also recommended. In this paper, we propose ...
Dynamizers - Modeling and Implementing Dynamic Properties for Semantic 3D City Models
(The Eurographics Association, 2015)
Today, more and more cities worldwide are realizing the importance of semantic 3D city models. Various application areas of 3D city models such as simulations require the usage of highly dynamic and time-varying attributes, ...