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Progressive Splatting
(The Eurographics Association, 2005)
Surface splatting enables high quality and efficient rendering algorithms for dense point-sampled datasets. However, with increasing data complexity, the need for multiresolution models becomes evident. For triangle meshes, ...
High-Quality Surface Splatting on Today s GPUs
(The Eurographics Association, 2005)
Because of their conceptual simplicity and superior flexibility, point-based geometries evolved into a valuable alternative to surface representations based on polygonal meshes. Elliptical surface splats were shown to allow ...