SGP03: Eurographics Symposium on Geometry Processing: Recent submissions
Now showing items 21-25 of 25
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Geometry Compression of Normal Meshes Using Rate-Distortion Algorithms
(The Eurographics Association, 2003)We propose a new rate-distortion based algorithm for compressing 3D surface geometry represented using triangular normal meshes. We apply the Estimation-Quantization (EQ) algorithm to compress normal mesh wavelet coefficients. ... -
High-Pass Quantization for Mesh Encoding
(The Eurographics Association, 2003)Any quantization introduces errors. An important question is how to suppress their visual effect. In this paper we present a new quantization method for the geometry of 3D meshes, which enables aggressive quantization ... -
Domain Decomposition for Multiresolution Analysis
(The Eurographics Association, 2003)This paper describes a method for converting an arbitrary mesh with irregular connectivity to a semi-regular multiresolution representation. A shape image encoding geometric and differential properties of the input model ... -
Explicit Surface Remeshing
(The Eurographics Association, 2003)We present a new remeshing scheme based on the idea of improving mesh quality by a series of local modifications of the mesh geometry and connectivity. Our contribution to the family of local modification techniques is an ... -
Provably Good Surface Sampling and Approximation
(The Eurographics Association, 2003)We present an algorithm for meshing surfaces that is a simple adaptation of a greedy "farthest point" technique proposed by Chew. Given a surface S, it progressively adds points on S and updates the 3-dimensional Delaunay ...