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Fast Simulation of Deformable Models in Contact Using Dynamic Deformation Textures
(The Eurographics Association, 2006)
We present an efficient algorithm for simulating contacts between deformable bodies with high-resolution surface geometry using dynamic deformation textures, which reformulate the 3D elastoplastic deformation and collision ...
Modeling Ice Dynamics As A Thin-Film Stefan Problem
(The Eurographics Association, 2006)
Large, 3D ice formations such as icicles exhibit a high degree of geometric and optical complexity. Modeling these features by hand can be a daunting task, so we present a novel physically-based algorithm for simulating ...