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Group Behavior from Video: A Data-Driven Approach to Crowd Simulation
(The Eurographics Association, 2007)
Crowd simulation techniques have frequently been used to animate a large group of virtual humans in computer graphics applications. We present a data-driven method of simulating a crowd of virtual humans that exhibit ...
Real-time Simulations of Bubbles and Foam within a ShallowWater Framework
(The Eurographics Association, 2007)
Bubbles and foam are important fluid phenomena on scales that we encounter in our lives every day. While different techniques to handle these effects were developed in the past years, they require a full 3D fluid solver ...