Now showing items 21-24 of 24

    • Real-Time Planning for Parameterized Human Motion 

      Lo, Wan-Yen; Zwicker, Matthias (The Eurographics Association, 2008)
      We present a novel approach to learn motion controllers for real-time character animation based on motion capture data. We employ a tree-based regression algorithm for reinforcement learning, which enables us to generate ...
    • Visual Simulation of Shockwaves 

      Sewall, Jason; Galoppo, Nico; Tsankov, Georgi; Lin, Ming (The Eurographics Association, 2008)
      We present an efficient method for visual simulations of shock phenomena in compressible, inviscid fluids. Our algorithm is derived from one class of the finite volume method especially designed for capturing shock ...
    • Low Viscosity Flow Simulations for Animation 

      Molemaker, Jeroen; Cohen, Jonathan M.; Patel, Sanjit; Noh, Jonyong (The Eurographics Association, 2008)
      We present a combination of techniques to simulate turbulent fluid flows in 3D. Flow in a complex domain is modeled using a regular rectilinear grid with a finite-difference solution to the incompressible Navier-Stokes ...
    • Evolving Sub-Grid Turbulence for Smoke Animation 

      Schechter, Hagit; Bridson, Robert (The Eurographics Association, 2008)
      We introduce a simple turbulence model for smoke animation, qualitatively capturing the transport, diffusion, and spectral cascade of turbulent energy unresolved on a typical simulation grid. We track the mean kinetic ...