Now showing items 21-27 of 27

    • Interactive Editing of Motion Style Using Drives and Correlations 

      Neff, Michael; Kim, Yejin (ACM SIGGRAPH / Eurographics Association, 2009)
      Animation data, from motion capture or other sources, is becoming increasingly available and provides high quality motion, but is difficult to customize for the needs of a particular application. This is especially true ...
    • Exact volume preserving skinning with shape control 

      Rohmer, Damien; Hahmann, Stefanie; Cani, Marie-Paule (ACM SIGGRAPH / Eurographics Association, 2009)
      In the real world, most objects do not loose volume when they deform: they may for instance compensate a local compression by inflating in the orthogonal direction, or, in the case of a character, preserve volume through ...
    • Preface and Table of Contents 

      Eitan Grinspun and Jessica Hodgins (ACM SIGGRAPH / Eurographics Association, 2009)
    • Simulating Balance Recovery Responses to Trips Based on Biomechanical Principles 

      Shiratori, Takaaki; Coley, Brooke; Cham, Rakié; Hodgins, Jessica K. (ACM SIGGRAPH / Eurographics Association, 2009)
      To realize the full potential of human simulations in interactive environments, we need controllers that have the ability to respond appropriately to unexpected events. In this paper, we create controllers for the trip ...
    • Automatic Construction of a Minimum Size Motion Graph 

      Zhao, Liming; Normoyle, Aline; Khanna, Sanjeev; Safonova, Alla (ACM SIGGRAPH / Eurographics Association, 2009)
      Motion capture data have been used effectively in many areas of human motion synthesis. Among those, motion graph-based approaches have shown great promise for novice users due to their ability to generate long motions and ...
    • Efficient and Robust Annotation of Motion Capture Data 

      Müller, Meinard; Baak, Andreas; Seidel, Hans-Peter (ACM SIGGRAPH / Eurographics Association, 2009)
      In view of increasing collections of available 3D motion capture (mocap) data, the task of automatically annotating large sets of unstructured motion data is gaining in importance. In this paper, we present an efficient ...
    • Face/Off: Live Facial Puppetry 

      Weise, Thibaut; Li, Hao; Gool, Luc Van; Pauly, Mark (ACM SIGGRAPH / Eurographics Association, 2009)
      We present a complete integrated system for live facial puppetry that enables high-resolution real-time facial expression tracking with transfer to another person's face. The system utilizes a real-time structured light ...