Search
Now showing items 1-2 of 2
A Simple-to-Implementation Method for Cutting a Mesh Model by a Hand-Drawn Stroke
(The Eurographics Association, 2005)
In the field of Computational Geometry, the design of 3D models using hand drawn strokes has been well-studied in recent years as a way to improve user interfaces. When using hand-drawn strokes to design 3D models, an ...
An Interactive Sketch-based Modeling System using a Topology Library and Subdivision Methods
(The Eurographics Association, 2005)
We present a sketch-based modeling system for interactive modeling of a variety of 3D objects. The idea is to con-struct and modify 3D objects, step by step, using a 2D template topology library. The library, called T-LIB, ...