Show simple item record

dc.contributor.authorMeyer, Gregory P.en_US
dc.contributor.authorDo, Minh N.en_US
dc.contributor.editorI. Pratikakis and M. Spagnuolo and T. Theoharis and L. Van Gool and R. Veltkampen_US
dc.date.accessioned2015-04-27T11:03:32Z
dc.date.available2015-04-27T11:03:32Z
dc.date.issued2015en_US
dc.identifier.urihttp://dx.doi.org/10.2312/3dor.20151048en_US
dc.description.abstractIn the near future, mobile devices will be able to measure the 3D geometry of an environment using integrated depth sensing technology. This technology will enable anyone to reconstruct a 3D model of their surroundings. Similar to natural 2D images, a 3D model of a natural scene will occasionally contain a desired foreground object and an unwanted background region. Inspired by GrabCut for still images, we propose a system to perform interactive foreground/background segmentation on a reconstructed 3D scene using an intuitive user interface. Our system is designed to enable anyone, regardless of skill, to extract a 3D object from a 3D scene with a minimal amount of effort. The only input required by the user is a rectangular box around the desired object. We performed several experiments to demonstrate that our system produces high-quality segmentation on a wide variety of 3D scenes.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.5 [Computer Graphics]en_US
dc.subjectComputational Geometry and Object Modelingen_US
dc.subjectGeometric algorithmsen_US
dc.subjectlanguagesen_US
dc.subjectand systemsen_US
dc.title3D GrabCut: Interactive Foreground Extraction for Reconstructed 3D Scenesen_US
dc.description.seriesinformationEurographics Workshop on 3D Object Retrievalen_US
dc.description.sectionheaders3D Preprocessing Techniquesen_US
dc.identifier.doi10.2312/3dor.20151048en_US
dc.identifier.pages1-6en_US


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record