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Hardware-accelerated Extraction and Rendering of Point Set Surfaces
(The Eurographics Association, 2006)
Point-based models are gaining lately considerable attention as an alternative to traditional surface meshes. In this context, Point Set Surfaces (PSS) were proposed as a modeling and rendering method with important ...
A Granular Three Dimensional Multiresolution Transform
(The Eurographics Association, 2006)
We propose a three dimensional multi-resolution scheme to represent volumetric data in resolutions which are powers of two, resolving the rigidity of the commonly used separable Cartesian multi-resolution schemes in 3D ...
Perspective Isosurface and Direct Volume Rendering for Virtual Endoscopy Applications
(The Eurographics Association, 2006)
Virtual endoscopy has proven to be a very powerful tool in endoscopic surgery. However, most virtual endoscopy systems are restricted to rendering isosurfaces or require segmentation in order to visualize additional objects ...
Affiliation Dynamics with an Application to Movie-Actor Biographies
(The Eurographics Association, 2006)
We propose a visualization approach for dynamic affiliation networks in which events are characterized by a set of descriptors. It uses a radial ripple metaphor to display the passing of time and conveys relations among ...
Visualizing the Phonon Map
(The Eurographics Association, 2006)
In this work we present several visualization approaches for analyzing acoustic behavior inside a room. Our methods are based on the results of the phonon tracing algorithm. For a simulated phonon map we examine the influence ...
Lossless Geometry Compression for Steady-State and Time-Varying Irregular Grids
(The Eurographics Association, 2006)
In this paper we investigate the problem of lossless geometry compression of irregular-grid volume data represented as a tetrahedral mesh. We propose a novel lossless compression technique that effectively predicts, models, ...
GPU-Accelerated Volume Splatting With Elliptical RBFs
(The Eurographics Association, 2006)
Radial Basis Functions (RBFs) have become a popular rendering primitive, both in surface and in volume rendering. This paper focuses on volume visualization, giving rise to 3D kernels. RBFs are especially convenient for ...
Direct Isosurface Extraction from Scattered Volume Data
(The Eurographics Association, 2006)
Isosurface extraction is a standard visualization method for scalar volume data and has been subject to research for decades. Nevertheless, to our knowledge, no isosurface extraction method exists that directly extracts ...
Efficient Surface Reconstruction from Noisy Data using Regularized Membrane Potentials
(The Eurographics Association, 2006)
We present a novel, physically-motivated method for surface reconstruction that can recover smooth surfaces from noisy and sparse data sets, without using orientation information. A new volumetric technique based on ...
Volume Composition Using Eye Tracking Data
(The Eurographics Association, 2006)
This paper presents a method to automate rendering parameter selection, simplifying tedious user interaction and improving the usability of visualization systems. Our approach acquires regions-of-interest for a dataset ...