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Spotlight Interest Management for Distributed Virtual Environments
(The Eurographics Association, 2008)
This paper presents a novel refinement to visual attention-based interest management in distributed virtual environments (VEs). It is suggested that in the context of a desktop VE where only limited immersion occurs, using ...
Supervision of 3D Multimodal Rendering for Protein-protein Virtual Docking
(The Eurographics Association, 2008)
Protein-Protein docking is a recent practice in biological research which involves using 3D models of proteins to predict the structure of complexes formed by these proteins. Currently, the most common methods used for ...
Integrating Particle Dispersion Models into Real-time Virtual Environments
(The Eurographics Association, 2008)
We present a system for interacting with fast response particle dispersion models in a real-time virtual envi- ronment. The particle simulation system is used as both an engineering tool for modeling and understanding ...
Display Devices for Virtual Environments: Impact on Performance, Workload, and Simulator Sickness
(The Eurographics Association, 2008)
Usability and, thus, success of Virtual Environments (VE) systems are closely related to the type of display used. Applicable VE-displays range from simple desktop monitors with low immersion to high-end, immersive HMDs. ...
BAT - a Distributed Meta-tracking System
(The Eurographics Association, 2008)
This paper describes the design of the 'BAT' (Bonn Articulated Tracker) visual tracking framework. This system allows the easy implementation of real-time, multi-camera motion tracking that can be distributed (also in ...
Tangible Interaction for 3D Widget Manipulation in Virtual Environments
(The Eurographics Association, 2008)
In this paper we explore the usage of tangible controllers for the manipulation of 3D widgets in scientific visualization applications. Tangible controllers can be more efficient than unrestricted 6-DOF devices, since many ...
Real-time Color Ball Tracking for Augmented Reality
(The Eurographics Association, 2008)
In this paper, we introduce a light-weight and robust tracking technique based on color balls. The algorithm builds on a variant of randomized Hough transform and is optimized for a use in real-time applications like on ...
Selective Stylization for Visually Uniform Tangible AR
(The Eurographics Association, 2008)
In tangible user interfaces, physical props are used for direct interaction with a computer system. Tangible interaction applications often use augmented reality display techniques in order to overlay virtual graphical ...
Interactive and Accurate Collision Detection in Virtual Orthodontics
(The Eurographics Association, 2008)
An interactive computer-based training tool for using in Orthodontics is aimed at students and experienced professionals who need to predict orthodontic treatment outcomes, including the determination whether and where the ...
Effect of the Size of the Field of View on the Perceived Amplitude of Rotations of the Visual Scene
(The Eurographics Association, 2008)
Efficient navigation requires a good representation of body position/orientation in the environment and an accurate updating of this representation when the body-environment relationship changes. We tested here whether the ...