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Redirected Steering for Virtual Self-Motion Control with a Motorized Electric Wheelchair
(The Eurographics Association, 2012)
Redirection techniques have shown great potential for enabling users to travel in large-scale virtual environments while their physical movements have been limited to a much smaller laboratory space. Traditional redirection ...
Modifying an Identified Size of Objects Handled with Two Fingers Using Pseudo-Haptic Effects
(The Eurographics Association, 2012)
In our research, we aim to construct a visuo-haptic system that employs pseudo-haptic effects to provide users with the sensation of touching virtual objects of varying shapes. Thus far, we have proved that it can be ...
Comparing Auditory and Haptic Feedback for a Virtual Drilling Task
(The Eurographics Association, 2012)
While visual feedback is dominant in Virtual Environments, the use of other modalities like haptics and acoustics can enhance believability, immersion, and interaction performance. Haptic feedback is especially helpful for ...
3D User Interfaces Using Tracked Multi-touch Mobile Devices
(The Eurographics Association, 2012)
Multi-touch mobile devices are becoming ubiquitous due to the proliferation of smart phone platforms such as the iPhone and Android. Recent research has explored the use of multi-touch input for 3D user interfaces on ...
Trade-Offs Related to Travel Techniques and Level of Display Fidelity in Virtual Data-Analysis Environments
(The Eurographics Association, 2012)
Because effective navigation in 3D virtual environments (VEs) depends on the specifics of the travel techniques and the display system, we compared two travel techniques (steering and target-based) and two display conditions-a ...
An Empiric Evaluation of Confirmation Methods for Optical See-Through Head-Mounted Display Calibration
(The Eurographics Association, 2012)
The calibration of optical see-through head-mounted displays (OSTHMDs) is an important fundament for correct object alignment in augmented reality. Any calibration process for OSTHMDs requires users to align 2D points in ...