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ShellNeRF: Learning a Controllable High-resolution Model of the Eye and Periocular Region
(The Eurographics Association and John Wiley & Sons Ltd., 2024)
Eye gaze and expressions are crucial non-verbal signals in face-to-face communication. Visual effects and telepresence demand significant improvements in personalized tracking, animation, and synthesis of the eye region ...
GANtlitz: Ultra High Resolution Generative Model for Multi-Modal Face Textures
(The Eurographics Association and John Wiley & Sons Ltd., 2024)
High-resolution texture maps are essential to render photoreal digital humans for visual effects or to generate data for machine learning. The acquisition of high resolution assets at scale is cumbersome, it involves ...
Learning to Stabilize Faces
(The Eurographics Association and John Wiley & Sons Ltd., 2024)
Nowadays, it is possible to scan faces and automatically register them with high quality. However, the resulting face meshes often need further processing: we need to stabilize them to remove unwanted head movement. ...