Trinity College Dublin, Ireland | 6 - 8 December, 2023


(for Posters and Demos see ICAT-EGVE 2023 - Posters and Demos)

Displays
3D Computer Graphics-Based Grass Pixel Simulation System for Color Scale Mapping Method
Akito Mizuno, Kojiro Tanaka, Masahiko Mikawa, and Makoto Fujisawa
Analyzing the Behavior of Projector-Camera Systems Based on Reaction-Diffusion Equations
Toshiyuki Amano
Mid-air Image's Background Changes the Impression of a Mid-air Image
Yutaro Yano and Naoya Koizumi
Avatars and Virtual Agents
Embodied Conversational Agents with Situation Awareness for Training in Virtual Reality
Peter Kán, Martin Rumpelnik, and Hannes Kaufmann
Real-time Self-contact Retargeting of Avatars down to Finger Level
Mathias Delahaye, Bruno Herbelin, and Ronan Boulic
Developing a Scale for Measuring the Believability of Virtual Agents
Siqi Guo, Nicoletta Adamo, and Christos Mousas
Insights From a Study on Subtle Mimicry in Human-Agent Interaction
Robin Ungruh, Susanne Schmidt, Nahal Norouzi, and Frank Steinicke
Perception
Consistency of Virtual Human Faces: Effect of Stylization and Expressiveness Intensity on Character Perception
Charlotte Dubosc, Geoffrey Gorisse, Olivier Christmann, and Simon Richir
Impact of Immersiveness on Persuasiveness, Politeness, and Social Adherence in Human-Agent Interactions within Small Groups
Sahba Zojaji, Anthony Steed, and Christopher Peters
Exploring the Perception of Center of Mass changes for VR Avatars
Bharat Vyas, Ludovic Hoyet, and Carol O'Sullivan
3D Interaction
Comparison of Touchless Interaction With One and Multiple Optical Sensors
Tomáš Nováček, Radoslav Kondac, and Marcel Jirina
Ownership Estimation for Tracked Hands in a Colocated VR Environment
Dennis Reimer, Daniel Scherzer, and Hannes Kaufmann
4D Exploring System for Intuitive Understanding of 4D Space by Extending Familiar 3D Interfaces
Haruo Igarashi and Hideyuki Sawada
Visualization and Navigation
Comparative Glyph-Field Trajectory Analyses with an AR+Tablet Hybrid User Interface for Geospatial Analysis Tasks
Sathaporn Hu and Derek Reilly
GAV-VR: An Extensible Framework for Graph Analysis and Visualisation in Virtual Reality
Wilhelm Kerle-Malcharek, Stefan Paul Feyer, Falk Schreiber, and Karsten Klein
Can You Find Your Way? Comparing Wayfinding Behaviour Between Reality and Virtual Reality
Vincent Goupil, Bruno Arnaldi, Ferran Argelaguet, Anne-Solène Michaud, and Valérie Gouranton
Don't Denigrate the CAVE! A Comparative Examination of CAVE and HMD for Navigation in Virtual Worlds
Theo Combe, Jean-Rémy Chardonnet, Frédéric Mérienne, Jivka Ovtcharova, and Daniel Mestre
Learning and 3D Reconstruction
Does the Virtual Environment Design influence Learning?
Eloise Minder and Jean-Rémy Chardonnet
3D Reconstruction for Tele-Immersion in 360° Live Stream
Clément Dluzniewski, Hakim Chekirou, Jérémie Le Garrec, Claude Andriot, and Frédéric Noël
Stacked Dual Attention for Joint Dependency Awareness in Pose Reconstruction and Motion Prediction
Lena Guinot, Ryutaro Matsumoto, and Hiroyasu Iwata

Recent Submissions

View more