42-Issue 6: Recent submissions
Now showing items 21-40 of 43
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Numerical Coarsening with Neural Shape Functions
(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)We propose to use nonlinear shape functions represented as neural networks in numerical coarsening to achieve generalization capability as well as good accuracy. To overcome the challenge of generalization to different ... -
Recurrent Motion Refiner for Locomotion Stitching
(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)Stitching different character motions is one of the most commonly used techniques as it allows the user to make new animations that fit one's purpose from pieces of motion. However, current motion stitching methods often ... -
Episodes and Topics in Multivariate Temporal Data
(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)The term ‘episode’ refers to a time interval in the development of a dynamic process or behaviour of an entity. Episode‐based data consist of a set of episodes that are described using time series of multiple attribute ... -
Distributed Poisson Surface Reconstruction
(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)Screened Poisson surface reconstruction robustly creates meshes from oriented point sets. For large datasets, the technique requires hours of computation and significant memory. We present a method to parallelize and ... -
Harmonized Portrait‐Background Image Composition
(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)Portrait‐background image composition is a widely used operation in selfie editing, video meeting, and other portrait applications. To guarantee the realism of the composited images, the appearance of the foreground portraits ... -
EvIcon: Designing High‐Usability Icon with Human‐in‐the‐loop Exploration and IconCLIP
(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)Interface icons are prevalent in various digital applications. Due to limited time and budgets, many designers rely on informal evaluation, which often results in poor usability icons. In this paper, we propose a unique ... -
MesoGAN: Generative Neural Reflectance Shells
(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)We introduce MesoGAN, a model for generative 3D neural textures. This new graphics primitive represents mesoscale appearance by combining the strengths of generative adversarial networks (StyleGAN) and volumetric neural ... -
A Survey of Personalized Interior Design
(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)Interior design is the core step of interior decoration, and it determines the overall layout and style of furniture. Traditional interior design is usually laborious and time‐consuming work carried out by professional ... -
It's about Time: Analytical Time Periodization
(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)This paper presents a novel approach to the problem of time periodization, which involves dividing the time span of a complex dynamic phenomenon into periods that enclose different relatively stable states or development ... -
Model‐based Crowd Behaviours in Human‐solution Space
(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)Realistic crowd simulation has been pursued for decades, but it still necessitates tedious human labour and a lot of trial and error. The majority of currently used crowd modelling is either empirical (model‐based) or ... -
Efficient Hardware Acceleration of Robust Volumetric Light Transport Simulation
(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)Efficiently simulating the full range of light effects in arbitrary input scenes that contain participating media is a difficult task. Unified points, beams and paths (UPBP) is an algorithm capable of capturing a wide range ... -
Visually Abstracting Event Sequences as Double Trees Enriched with Category‐Based Comparison
(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)Event sequence visualization aids analysts in many domains to better understand and infer new insights from event data. Analysing behaviour before or after a certain event of interest is a common task in many scenarios. ... -
Immersive Free‐Viewpoint Panorama Rendering from Omnidirectional Stereo Video
(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)In this paper, we tackle the challenging problem of rendering real‐world 360° panorama videos that support full 6 degrees‐of‐freedom (DoF) head motion from a prerecorded omnidirectional stereo (ODS) video. In contrast to ... -
Adversarial Interactive Cartoon Sketch Colourization with Texture Constraint and Auxiliary Auto‐Encoder
(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)Colouring cartoon sketches can help children develop their intellect and inspire their artistic creativity. Unlike photo colourization or anime line art colourization, cartoon sketch colourization is challenging due to the ... -
Garment Model Extraction from Clothed Mannequin Scan
(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)Modelling garments with rich details require enormous time and expertise of artists. Recent works re‐construct garments through segmentation of clothed human scan. However, existing methods rely on certain human body ... -
Feature Representation for High‐resolution Clothed Human Reconstruction
(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)Detailed and accurate feature representation is essential for high‐resolution reconstruction of clothed human. Herein we introduce a unified feature representation for clothed human reconstruction, which can adapt to ... -
3D Generative Model Latent Disentanglement via Local Eigenprojection
(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)Designing realistic digital humans is extremely complex. Most data‐driven generative models used to simplify the creation of their underlying geometric shape do not offer control over the generation of local shape attributes. ... -
Break and Splice: A Statistical Method for Non‐Rigid Point Cloud Registration
(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)3D object matching and registration on point clouds are widely used in computer vision. However, most existing point cloud registration methods have limitations in handling non‐rigid point sets or topology changes (. ... -
Exploration of Player Behaviours from Broadcast Badminton Videos
(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)Understanding an opposing player's behaviours and weaknesses is often the key to winning a badminton game. This study presents a system to extract game data from broadcast badminton videos, and visualize the extracted data ... -
tachyon: Efficient Shared Memory Parallel Computation of Extremum Graphs
(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)The extremum graph is a succinct representation of the Morse decomposition of a scalar field. It has increasingly become a useful data structure that supports topological feature‐directed visualization of 2D/3D scalar ...