Now showing items 11-30 of 43

    • Efficient Hardware Acceleration of Robust Volumetric Light Transport Simulation 

      Moonen, Nol; Jalba, Andrei C. (© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
      Efficiently simulating the full range of light effects in arbitrary input scenes that contain participating media is a difficult task. Unified points, beams and paths (UPBP) is an algorithm capable of capturing a wide range ...
    • Episodes and Topics in Multivariate Temporal Data 

      Andrienko, Natalia; Andrienko, Gennady; Shirato, Gota (© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
      The term ‘episode’ refers to a time interval in the development of a dynamic process or behaviour of an entity. Episode‐based data consist of a set of episodes that are described using time series of multiple attribute ...
    • EvIcon: Designing High‐Usability Icon with Human‐in‐the‐loop Exploration and IconCLIP 

      Shen, I‐Chao; Cherng, Fu‐Yin; Igarashi, Takeo; Lin, Wen‐Chieh; Chen, Bing‐Yu (© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
      Interface icons are prevalent in various digital applications. Due to limited time and budgets, many designers rely on informal evaluation, which often results in poor usability icons. In this paper, we propose a unique ...
    • Evonne: A Visual Tool for Explaining Reasoning with OWL Ontologies and Supporting Interactive Debugging 

      Méndez, J.; Alrabbaa, C.; Koopmann, P.; Langner, R.; Baader, F.; Dachselt, R. (© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
      OWL is a powerful language to formalize terminologies in an ontology. Its main strength lies in its foundation on description logics, allowing systems to automatically deduce implicit information through logical reasoning. ...
    • Exploration of Player Behaviours from Broadcast Badminton Videos 

      Chen, Wei‐Ting; Wu, Hsiang‐Yun; Shih, Yun‐An; Wang, Chih‐Chuan; Wang, Yu‐Shuen (© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
      Understanding an opposing player's behaviours and weaknesses is often the key to winning a badminton game. This study presents a system to extract game data from broadcast badminton videos, and visualize the extracted data ...
    • Faster Edge‐Path Bundling through Graph Spanners 

      Wallinger, Markus; Archambault, Daniel; Auber, David; Nöllenburg, Martin; Peltonen, Jaakko (© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
      Edge‐Path bundling is a recent edge bundling approach that does not incur ambiguities caused by bundling disconnected edges together. Although the approach produces less ambiguous bundlings, it suffers from high computational ...
    • Feature Representation for High‐resolution Clothed Human Reconstruction 

      Pu, Juncheng; Liu, Li; Fu, Xiaodong; Su, Zhuo; Liu, Lijun; Peng, Wei (© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
      Detailed and accurate feature representation is essential for high‐resolution reconstruction of clothed human. Herein we introduce a unified feature representation for clothed human reconstruction, which can adapt to ...
    • Garment Model Extraction from Clothed Mannequin Scan 

      Gao, Qiqi; Taketomi, Takafumi (© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
      Modelling garments with rich details require enormous time and expertise of artists. Recent works re‐construct garments through segmentation of clothed human scan. However, existing methods rely on certain human body ...
    • Harmonized Portrait‐Background Image Composition 

      Wang, Yijiang; Li, Yuqi; Wang, Chong; Ye, Xulun (© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
      Portrait‐background image composition is a widely used operation in selfie editing, video meeting, and other portrait applications. To guarantee the realism of the composited images, the appearance of the foreground portraits ...
    • iFUNDit: Visual Profiling of Fund Investment Styles 

      Zhang, R.; Ku, B. K.; Wang, Y.; Yue, X.; Liu, S.; Li, K.; Qu, H. (© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
      Mutual funds are becoming increasingly popular with the emergence of Internet finance. Clear profiling of a fund's investment style is crucial for fund managers to evaluate their investment strategies, and for investors ...
    • Immersive Free‐Viewpoint Panorama Rendering from Omnidirectional Stereo Video 

      Mühlhausen, Moritz; Kappel, Moritz; Kassubeck, Marc; Wöhler, Leslie; Grogorick, Steve; Castillo, Susana; Eisemann, Martin; Magnor, Marcus (© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
      In this paper, we tackle the challenging problem of rendering real‐world 360° panorama videos that support full 6 degrees‐of‐freedom (DoF) head motion from a prerecorded omnidirectional stereo (ODS) video. In contrast to ...
    • Issue Information 

      Hauser, Helwig and Alliez, Pierre (© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
    • It's about Time: Analytical Time Periodization 

      Andrienko, Natalia; Andrienko, Gennady (© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
      This paper presents a novel approach to the problem of time periodization, which involves dividing the time span of a complex dynamic phenomenon into periods that enclose different relatively stable states or development ...
    • Line Drawing Vectorization via Coarse‐to‐Fine Curve Network Optimization 

      Bao, Bin; Fu, Hongbo (© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
      Vectorizing line drawings is a fundamental component of the workflow in various applications such as graphic design and computer animation. A practical vectorization tool is desired to produce high‐quality curves that are ...
    • MesoGAN: Generative Neural Reflectance Shells 

      Diolatzis, Stavros; Novak, Jan; Rousselle, Fabrice; Granskog, Jonathan; Aittala, Miika; Ramamoorthi, Ravi; Drettakis, George (© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
      We introduce MesoGAN, a model for generative 3D neural textures. This new graphics primitive represents mesoscale appearance by combining the strengths of generative adversarial networks (StyleGAN) and volumetric neural ...
    • Model‐based Crowd Behaviours in Human‐solution Space 

      Xiang, Wei; Wang, He; Zhang, Yuqing; Yip, Milo K.; Jin, Xiaogang (© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
      Realistic crowd simulation has been pursued for decades, but it still necessitates tedious human labour and a lot of trial and error. The majority of currently used crowd modelling is either empirical (model‐based) or ...
    • Multilevel Robustness for 2D Vector Field Feature Tracking, Selection and Comparison 

      Yan, Lin; Ullrich, Paul Aaron; Van Roekel, Luke P.; Wang, Bei; Guo, Hanqi (© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
      Critical point tracking is a core topic in scientific visualization for understanding the dynamic behaviour of time‐varying vector field data. The topological notion of robustness has been introduced recently to quantify ...
    • Multi‐agent Path Planning with Heterogenous Interactions in Tight Spaces 

      Modi, V.; Chen, Y.; Madan, A.; Sueda, S.; Levin, D. I. W. (© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
      By starting with the assumption that motion is fundamentally a decision making problem, we use the world‐line concept from Special Relativity as the inspiration for a novel multi‐agent path planning method. We have identified ...
    • Numerical Coarsening with Neural Shape Functions 

      Ni, Ning; Xu, Qingyu; Li, Zhehao; Fu, Xiao‐Ming; Liu, Ligang (© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
      We propose to use nonlinear shape functions represented as neural networks in numerical coarsening to achieve generalization capability as well as good accuracy. To overcome the challenge of generalization to different ...
    • OaIF: Occlusion‐Aware Implicit Function for Clothed Human Re‐construction 

      Tan, Yudi; Guan, Boliang; Zhou, Fan; Su, Zhuo (© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023)
      Clothed human re‐construction from a monocular image is challenging due to occlusion, depth‐ambiguity and variations of body poses. Recently, shape representation based on an implicit function, compared to explicit ...