Search
Now showing items 1-10 of 10
ReInHerit a Museum: Enhancing Museum Experience and Broadening Audience Participation Through an Immersive Performance using Media-Art, and Augmented Reality
(The Eurographics Association, 2023)
This paper delves into the immersive performance, ''ReInHerit a Museum'' held at the Bank of Cyprus Cultural Foundation. Through exploration and analysis of the conceptual framework and the audience's interaction with an ...
Integrating Julia Code into the Unity Game Engine to Dive into Aquatic Plant Growth
(The Eurographics Association, 2023)
Ecologists use process-based ecological models to predict biodiversity, but their complex results can be challenging to com- municate. This challenge can be addressed through interactive visual simulations, which are easy ...
Investigating Crowdsourced Help Facilities for Enhancing User Guidance
(The Eurographics Association, 2023)
We present two help facilities aimed at addressing the challenges faced by users new to a software. Software documentation should ideally familiarise with the overall functionality, navigate through the concrete workflows, ...
RESenv: A Realistic Earthquake Simulation Environment based on Unreal Engine
(The Eurographics Association, 2023)
Earthquakes have a significant impact on societies and economies, driving the need for effective search and rescue strategies. With the growing role of AI and robotics in these operations, high-quality synthetic visual ...
Adapting Haptic Feedback for Guided Meditation
(The Eurographics Association, 2023)
Technology supporting meditation is a multimillion-dollar market that continues to grow. There is also strong academic interest to understand and improve the impact technology can have for the user experience of practitioners. ...
Investigating Students' Motivation and Cultural Heritage Learning in a Gamified Versus Non-gamified VR Environment
(The Eurographics Association, 2023)
This empirical study investigated how the use of a gamified versus a non-gamified Virtual Reality (VR) learning environment impacted student motivation and learning outcomes in the context of a virtual visit at a cultural ...
AnywhereXR - Laying the Foundation for Open Source Embodied Digital Twin Applications
(The Eurographics Association, 2023)
Despite recent developments in immersive technologies and data processing through AI, there are still substantial limitations in creating widespread opportunities for embodied digital twins for communication and visualization ...
Unraveling the Tales of Aurora - An Imaginative Serious Games Approach
(The Eurographics Association, 2023)
This demo paper develops a game concept titled "Tales of Aurora". This serious strategy game introduces the concept of chemical elements and compounds, biological processes and comprehensive life-cycle dependencies to a ...
Organ Donation Training using VR: ODT-VR
(The Eurographics Association, 2023)
Organ transplantation has become very important for treating organ diseases and new technologies have been developed to increase the donor pool. Virtual Reality (VR) has been proven to be a valuable tool for training in ...
Recognizing User Behavior from Interactions for Adaptive Consumer Information Systems
(The Eurographics Association, 2023)
Consumer Information Systems, which experience widespread application, benefit substantially from adapting the conveyed information to specific user needs, by addressing various impairments such as color blindness, deficient ...