EGPGV: Eurographics Workshop on Parallel Graphics and Visualization: Recent submissions
Now showing items 21-40 of 242
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Scalable In Situ Computation of Lagrangian Representations via Local Flow Maps
(The Eurographics Association, 2021)In situ computation of Lagrangian flow maps to enable post hoc time-varying vector field analysis has recently become an active area of research. However, the current literature is largely limited to theoretical settings ... -
Machine Learning-Based Autotuning for Parallel Particle Advection
(The Eurographics Association, 2021)Data-parallel particle advection algorithms contain multiple controls that affect their execution characteristics and performance, in particular how often to communicate and how much work to perform between communications. ... -
HyLiPoD: Parallel Particle Advection Via a Hybrid of Lifeline Scheduling and Parallelization-Over-Data
(The Eurographics Association, 2021)Performance characteristics of parallel particle advection algorithms can vary greatly based on workload.With this short paper, we build a new algorithm based on results from a previous bake-off study which evaluated the ... -
PGV 2021: Frontmatter
(The Eurographics Association, 2021) -
Alternative Parameters for On-The-Fly Simplification of MergeTrees
(The Eurographics Association, 2020)Topological simplification of merge trees requires a user specified persistence threshold. As this threshold is based on prior domain knowledge and has an unpredictable relation to output size, its use faces challenges in ... -
High-Quality Rendering of Glyphs Using Hardware-Accelerated Ray Tracing
(The Eurographics Association, 2020)Glyph rendering is an important scientific visualization technique for 3D, time-varying simulation data and for higherdimensional data in general. Though conceptually simple, there are several different challenges when ... -
Approaches for In Situ Computation of Moments in a Data-Parallel Environment
(The Eurographics Association, 2020)Feature-driven in situ data reduction can overcome the I/O bottleneck that large simulations face in modern supercomputer architectures in a semantically meaningful way. In this work, we make use of pattern detection as a ... -
Effective Parallelization Strategies for Scalable, High-Performance Iterative Reconstruction
(The Eurographics Association, 2020)Iterative reconstruction techniques in X-ray computed tomography converge to a result by successively refining increasingly accurate estimates. Compared to alternative approaches, iterative reconstruction imposes significant ... -
Improving Performance of M-to-N Processing and Data Redistribution in In Transit Analysis and Visualization
(The Eurographics Association, 2020)In an in transit setting, a parallel data producer, such as a numerical simulation, runs on one set of ranks M, while a data consumer, such as a parallel visualization application, runs on a different set of ranks N: One ... -
Moment-Based Opacity Optimization
(The Eurographics Association, 2020)Geometric structures such as points, lines, and surfaces play a vital role in scientific visualization. However, these visualizations frequently suffer from visual clutter that hinders the inspection of important features ... -
Fast Multi-View Rendering for Real-Time Applications
(The Eurographics Association, 2020)Efficient rendering of multiple views can be a critical performance factor for real-time rendering applications. Generating more than one view multiplies the amount of rendered geometry, which can cause a huge performance ... -
Finding Efficient Spatial Distributions for Massively Instanced 3-d Models
(The Eurographics Association, 2020)Instancing is commonly used to reduce the memory footprint of massive 3-d models. Nevertheless, large production assets often do not fit into the memory allocated to a single rendering node or into the video memory of a ... -
PGV 2020: Frontmatter
(The Eurographics Association, 2020) -
An Interpolation Scheme for VDVP Lagrangian Basis Flows
(The Eurographics Association, 2019)Using the Eulerian paradigm, accurate flow visualization of 3D time-varying data requires a high temporal resolution resulting in large storage requirements. The Lagrangian paradigm has proven to be a viable in situ-based ... -
Hybrid Remote Visualization in Immersive Virtual Environments with Vistle
(The Eurographics Association, 2019)Because of the spatial separation of high performance compute resources and immersive visualization systems, their combined use requires remote visualization. Remote rendering incurs increased latency from user interaction ... -
Statistical Analysis of Parallel Data Uploading using OpenGL
(The Eurographics Association, 2019)Modern real-time visualizations of large-scale datasets require constant high frame rates while their datasets might exceed the available graphics memory. This requires sophisticated upload strategies from host memory to ... -
Efficient Point Merging Using Data Parallel Techniques
(The Eurographics Association, 2019)We study the problem of merging three-dimensional points that are nearby or coincident. We introduce a fast, efficient approach that uses data parallel techniques for execution in various shared-memory environments. Our ... -
Screen Partitioning Load Balancing for Parallel Rendering on a Multi-GPU Multi-Display Workstation
(The Eurographics Association, 2019)Commodity workstations with multiple GPUs have been built by engineers and scientists for real-time rendering applications. As a result, a high display resolution can be achieved by connecting each GPU to a display monitor ... -
Hybrid Online Autotuning for Parallel Ray Tracing
(The Eurographics Association, 2019)Acceleration structures are key to high performance parallel ray tracing. Maximizing performance requires configuring the degrees of freedom (e.g., construction parameters) these data structures expose. Whether a parameter ... -
Real-time Particle-based Snow Simulation on the GPU
(The Eurographics Association, 2019)This paper presents a novel real-time particle-based method for simulating snow on the GPU. Our method captures compression and bonding between snow particles, and incorporates the thermodynamics to model the realistic ...