Browsing EGGH98: SIGGRAPH/Eurographics Workshop on Graphics Hardware 1998 by Subject "1.3. 1 [Hardware Architectures]"
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Extending Graphics Hardware For Occlusion Queries In OpenGL
(The Eurographics Association, 1998)For interactive rendering of large polygonal objects, fast visibility queries are necessary to quickly decide whether polygonal objects are visible and need to be rendered. None of the numerous published algorithms provide ...