EG 2013 - Tutorials
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Symmetry in Shapes - Theory and Practice
(The Eurographics Association, 2013)Part I: What is symmetry? Part II: Extrinsic symmetry detection Part III: Intrinsic symmetries Part IV: Representations and applications Conclusions, wrap-up -
Natural Image Statistics: Foundations and Applications
(The Eurographics Association, 2013)Natural images exhibit statistical regularities that differentiate them from random collections of pixels. Moreover, the human visual system appears to have evolved to exploit such statistical regularities. As computer ... -
Projective Geometry, Duality and Precision of Computation in Computer Graphics, Visualization and Games
(The Eurographics Association, 2013)Homogeneous coordinates and projective geometry are mostly connected with geometric transformations only. However the projective extension of the Euclidean system allows reformulation of geometrical problems which can be ... -
Tensor Approximation in Visualization and Computer Graphics
(The Eurographics Association, 2013)In this course, we will introduce the basic concepts of tensor approximation (TA) - a higher-order generalization of the SVD and PCA methods - as well as its applications to visual data representation, analysis and ... -
An Eye on Perceptual Graphics: Eye-Tracking Methodology
(The Eurographics Association, 2013)Eye-tracking technology has evolved considerably over the last decade. The tutorial provides attendees with stateof- the-art advancements and their relevance to computer graphics research, one of the most important being ... -
Computational Displays: Combining Optical Fabrication, Computational Processing, and Perceptual Tricks to Build the Displays of the Future
(The Eurographics Association, 2013)With the invention of integral imaging and parallax barriers in the beginning of the 20th century, glasses-free 3D displays have become feasible. Only today -more than a century later- glasses-free 3D displays are finally ... -
Understanding and Designing Perceptual Experiments
(The Eurographics Association, 2013)Humans and computer both have limited resources with which they must process the massive amount of information present in the natural world. For over 150 years, physiologists and psychologists have been performing experiments ... -
Video Visualization
(The Eurographics Association, 2013)Video data, generated by the entertainment industry, security and traffic cameras, video conferencing systems, video emails, and so on, is particularly time-consuming to process by human beings. The field of visualization ... -
Data-Driven Simulation Methods in Computer Graphics: Cloth, Tissue and Faces
(The Eurographics Association, 2013)In recent years, the field of computer animation has witnessed the invention of multiple simulation methods that exploit pre-recorded data to improve the performance and/or realism of dynamic deformations. Various methods ...