Education Papers 2008
Browse by
Recent Submissions
-
Computer Graphics Curriculum: a Programming Approach
(The Eurographics Association, 2008)At University Paris 8 the computer science curriculum is focused on programming as a good technique to improve the skills of students and to improve the success of studies. It has been reinforced when France adopted the ... -
Graphics based Computer Adaptive Testing and Beyond
(The Eurographics Association, 2008)Instead of computer games, animations, cartoons, and videos being used only for entertainment by kids, there is now an interest in using graphics for 'innovative testing'. Rather than traditional pen-and-paper tests, audio, ... -
Computer Graphics: Problem Based Learning and Interactive Embodied Pedagogical Agents
(The Eurographics Association, 2008)This paper focuses on the use of new tools in order to improve the learning of Computer Graphics, in particular of some aspects that have been detected as specially difficult by the students. Within this context, this paper ... -
What Can We Gain from Transdisciplinary Visualization Courses?
(The Eurographics Association, 2008)Transdisciplinary education means going even further in the collaboration with other disciplines than multidisciplinary and interdisciplinary education do. Transdisciplinary education attempts to search for new insights ... -
From a Light CG Framework to a strong Cannibal Experience
(The Eurographics Association, 2008)Game development courses are being more and more deployed within computer graphics (CG) curricula. A fundamental element in the pedagogical effectiveness of such courses is the quality of the development framework provided ... -
Teaching Soft-skills: Digital Game Development in a Multi-Discipline Environment
(The Eurographics Association, 2008)While academic video game development has garnered widespread publicity due to the size of the industry and the potential impact on faltering Computer Science enrollment, many academic programs fail to address the expansive ... -
eNVyMyCar: a Multi-player Car Racing Game for Teaching Computer Graphics
(The Eurographics Association, 2008)The development of a computer game is widely used as a means to convey Computer Sciences concepts. There are several reasons for that: it stimulates creativity, it provides an immediate sense of achievement when the code ...