EG 2023 - Education Papers
Browse by
Methods
Project Elements: A Computational Entity-component-system in a Scene-graph Pythonic
Framework, for a Neural, Geometric Computer Graphics Curriculum
[full
paper ] [meta data
]
A Constructivism-based Approach to Treemap Literacy in the Classroom
[full
paper ] [meta data
]
Towards Immersive Visualization for Large Lectures: Opportunities, Challenges, and Possible
Solutions
[full
paper ] [meta data
]
Projects
Game-based Transformations: A Playful Approach to Learning Transformations in Computer
Graphics
[full
paper ] [meta data
]
Draw-Cut-Glue: Comparison of Paper House Model Creation in VR and on Paper in a Museum
Education Programme - Pilot Study
[full
paper ] [meta data
]
Towards a Formal Education of Visual Effects Artists
[full
paper ] [meta data
]
Recent Submissions
-
EUROGRAPHICS 2023: Education Papers Frontmatter
(The Eurographics Association, 2023) -
Towards a Formal Education of Visual Effects Artists
(The Eurographics Association, 2023)The rapid growth of the visual effects industry over the past three decades and increasing demand for high quality visual effects for film, television and similar media, in turn increasing demand for graduates in this field ... -
Draw-Cut-Glue: Comparison of Paper House Model Creation in VR and on Paper in a Museum Education Programme - Pilot Study
(The Eurographics Association, 2023)In this paper, we describe the integration of Virtual Reality (VR) into a museum education programme. The aim of the programme is to present the cultural heritage of Langweil's model of Prague in the context of author's ... -
Game-based Transformations: A Playful Approach to Learning Transformations in Computer Graphics
(The Eurographics Association, 2023)In this paper, we present a playful and game-based learning approach to teaching transformations in a second-year undergraduate computer graphics course. While the theoretical concepts were taught in class, the exercise ... -
Towards Immersive Visualization for Large Lectures: Opportunities, Challenges, and Possible Solutions
(The Eurographics Association, 2023)In this position paper, we discuss deploying immersive visualization in large lectures (IVLL). We take the position that IVLL has great potential to benefit students and that, thanks to the current advances in computer ... -
Project Elements: A Computational Entity-component-system in a Scene-graph Pythonic Framework, for a Neural, Geometric Computer Graphics Curriculum
(The Eurographics Association, 2023)We present the Elements project, a lightweight, open-source, computational science and computer graphics (CG) framework, tailored for educational needs, that offers, for the first time, the advantages of an Entity-Component-System ... -
A Constructivism-based Approach to Treemap Literacy in the Classroom
(The Eurographics Association, 2023)Treemaps are a popular representation to show hierarchical as well as part-to-whole relationships in data. While most students are aware of node-link representations / network diagrams based on their K-12 education, treemaps ...