Methods
Project Elements: A Computational Entity-component-system in a Scene-graph Pythonic Framework, for a Neural, Geometric Computer Graphics Curriculum
George Papagiannakis, Manos Kamarianakis, Antonis Protopsaltis, Dimitris Angelis, and Paul Zikas
A Constructivism-based Approach to Treemap Literacy in the Classroom
Elif E. Firat, Colm Lang, Bhumika Srinivas, Ilena Peng, Robert S. Laramee, and Alark Joshi
Towards Immersive Visualization for Large Lectures: Opportunities, Challenges, and Possible Solutions
Voicu Popescu, Alejandra J. Magana, and Bedrich Benes
Projects
Game-based Transformations: A Playful Approach to Learning Transformations in Computer Graphics
Martin Eisemann
Draw-Cut-Glue: Comparison of Paper House Model Creation in VR and on Paper in a Museum Education Programme - Pilot Study
Ivo Malý, Iva Vachková, and David Sedlácek
Towards a Formal Education of Visual Effects Artists
Adam Redford and Eike Falk Anderson

Recent Submissions