Browsing EG2023 by Subject "Applied computing → Interactive learning environments"
Now showing items 1-3 of 3
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Draw-Cut-Glue: Comparison of Paper House Model Creation in VR and on Paper in a Museum Education Programme - Pilot Study
(The Eurographics Association, 2023)In this paper, we describe the integration of Virtual Reality (VR) into a museum education programme. The aim of the programme is to present the cultural heritage of Langweil's model of Prague in the context of author's ... -
Game-based Transformations: A Playful Approach to Learning Transformations in Computer Graphics
(The Eurographics Association, 2023)In this paper, we present a playful and game-based learning approach to teaching transformations in a second-year undergraduate computer graphics course. While the theoretical concepts were taught in class, the exercise ... -
Towards Immersive Visualization for Large Lectures: Opportunities, Challenges, and Possible Solutions
(The Eurographics Association, 2023)In this position paper, we discuss deploying immersive visualization in large lectures (IVLL). We take the position that IVLL has great potential to benefit students and that, thanks to the current advances in computer ...