Browsing Volume 42 (2023) by Subject "Animation"
Now showing items 1-4 of 4
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Efficient Interpolation of Rough Line Drawings
(The Eurographics Association and John Wiley & Sons Ltd., 2023)In traditional 2D animation, sketches drawn at distant keyframes are used to design motion, yet it would be far too laborintensive to draw all the inbetween frames to fully visualize that motion. We propose a novel efficient ... -
Illustrative Motion Smoothing for Attention Guidance in Dynamic Visualizations
(The Eurographics Association and John Wiley & Sons Ltd., 2023)3D animations are an effective method to learn about complex dynamic phenomena, such as mesoscale biological processes. The animators' goals are to convey a sense of the scene's overall complexity while, at the same time, ... -
Non-linear Rough 2D Animation using Transient Embeddings
(The Eurographics Association and John Wiley & Sons Ltd., 2023)Traditional 2D animation requires time and dedication since tens of thousands of frames need to be drawn by hand for a typical production. Many computer-assisted methods have been proposed to automatize the generation of ... -
Online Avatar Motion Adaptation to Morphologically-similar Spaces
(The Eurographics Association and John Wiley & Sons Ltd., 2023)In avatar-mediated telepresence systems, a similar environment is assumed for involved spaces, so that the avatar in a remote space can imitate the user's motion with proper semantic intention performed in a local space. ...