Browsing EG 2022 - STARs (CGF 41-2) by Subject "Computing methodologies"
Now showing items 1-6 of 6
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Authoring Virtual Crowds: A Survey
(The Eurographics Association and John Wiley & Sons Ltd., 2022)Recent advancements in crowd simulation unravel a wide range of functionalities for virtual agents, delivering highly-realistic, natural virtual crowds. Such systems are of particular importance to a variety of applications ... -
Neural Fields in Visual Computing and Beyond
(The Eurographics Association and John Wiley & Sons Ltd., 2022)Recent advances in machine learning have led to increased interest in solving visual computing problems using methods that employ coordinate-based neural networks. These methods, which we call neural fields, parameterize ... -
State-of-the-Art in the Architecture, Methods and Applications of StyleGAN
(The Eurographics Association and John Wiley & Sons Ltd., 2022)Generative Adversarial Networks (GANs) have established themselves as a prevalent approach to image synthesis. Of these, StyleGAN offers a fascinating case study, owing to its remarkable visual quality and an ability to ... -
A Survey of Non-Rigid 3D Registration
(The Eurographics Association and John Wiley & Sons Ltd., 2022)Non-rigid registration computes an alignment between a source surface with a target surface in a non-rigid manner. In the past decade, with the advances in 3D sensing technologies that can measure time-varying surfaces, ... -
A Survey on Reinforcement Learning Methods in Character Animation
(The Eurographics Association and John Wiley & Sons Ltd., 2022)Reinforcement Learning is an area of Machine Learning focused on how agents can be trained to make sequential decisions, and achieve a particular goal within an arbitrary environment. While learning, they repeatedly take ... -
A Survey on SPH Methods in Computer Graphics
(The Eurographics Association and John Wiley & Sons Ltd., 2022)Throughout the past decades, the graphics community has spent major resources on the research and development of physics simulators on the mission to computer-generate behaviors achieving outstanding visual effects or to ...