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Simple Techniques for a Novel Human Body Pose Optimisation Using Differentiable Inverse Rendering
(The Eurographics Association, 2022)
Human body 3D reconstruction has a wide range of applications including 3D-printing, art, games, and even technical sport analysis. This is a challenging problem due to 2D ambiguity, diversity of human poses, and costs in ...
Real-Time Path-Guiding Based on Parametric Mixture Models
(The Eurographics Association, 2022)
Path-Guiding algorithms for sampling scattering directions can drastically decrease the variance of Monte Carlo estimators of Light Transport Equation, but their production usage was limited to offline rendering because ...
Quick Cone Map Generation on the GPU
(The Eurographics Association, 2022)
We propose an efficient conservative cone map generation algorithm that has T(N^2 logN) complexity for textures of dimension N ×N in contrast to the T(N^4) complexity of brute-force approaches. This is achieved by using a ...