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Graph Partitioning Algorithms for Rigid Body Simulations
(The Eurographics Association, 2022)
We propose several graph partitioning algorithms for improving the performance of rigid body simulations. The algorithms operate on the graph formed by rigid bodies (nodes) and constraints (edges), producing non-overlapping ...
Real-time Sponge and Fluid Simulation
(The Eurographics Association, 2022)
In this paper we present an approach to couple PBD simulation of deformable porous objects with SPH. We propose solutions for simulating the absorption and discharge of fluid by the sponge, and the effect of the fluid on ...