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Authoring Virtual Crowds: A Survey
(The Eurographics Association and John Wiley & Sons Ltd., 2022)
Recent advancements in crowd simulation unravel a wide range of functionalities for virtual agents, delivering highly-realistic, natural virtual crowds. Such systems are of particular importance to a variety of applications ...
AvatarGo: Plug and Play self-avatars for VR
(The Eurographics Association, 2022)
The use of self-avatars in a VR application can enhance presence and embodiment which leads to a better user experience. In collaborative VR it also facilitates non-verbal communication. Currently it is possible to track ...
EUROGRAPHICS 2022: Short Papers Frontmatter
(The Eurographics Association, 2022)