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Meshlets and How to Shade Them: A Study on Texture-Space Shading
(The Eurographics Association and John Wiley & Sons Ltd., 2022)
Commonly used image-space layouts of shading points, such as used in deferred shading, are strictly view-dependent, which restricts efficient caching and temporal amortization. In contrast, texture-space layouts can represent ...
Progressive Denoising of Monte Carlo Rendered Images
(The Eurographics Association and John Wiley & Sons Ltd., 2022)
Image denoising based on deep learning has become a powerful tool to accelerate Monte Carlo rendering. Deep learning techniques can produce smooth images using a low sample count. Unfortunately, existing deep learning ...
MoCo-Flow: Neural Motion Consensus Flow for Dynamic Humans in Stationary Monocular Cameras
(The Eurographics Association and John Wiley & Sons Ltd., 2022)
Synthesizing novel views of dynamic humans from stationary monocular cameras is a specialized but desirable setup. This is particularly attractive as it does not require static scenes, controlled environments, or specialized ...
Recursive Analytic Spherical Harmonics Gradient for Spherical Lights
(The Eurographics Association and John Wiley & Sons Ltd., 2022)
When rendering images using Spherical Harmonics (SH), the projection of a spherical function on the SH basis remains a computational challenge both for high-frequency functions and for emission functions from complex light ...