Browsing 41-Issue 1 by Subject "animation systems"
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A Survey on Deep Learning for Skeleton‐Based Human Animation
(© 2022 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2022)Human character animation is often critical in entertainment content production, including video games, virtual reality or fiction films. To this end, deep neural networks drive most recent advances through deep learning ...