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View-Dependent Impostors for Architectural Shape Grammars
(The Eurographics Association, 2021)
Procedural generation has become a key component in satisfying a growing demand for ever-larger, highly detailed geometry in realistic, open-world games and simulations. In this paper, we present our work towards a new ...
Temporally Stable Content-Adaptive and Spatio-Temporal Shading Rate Assignment for Real-Time Applications
(The Eurographics Association, 2021)
We propose two novel methods to improve the efficiency and quality of real-time rendering applications: Texel differential-based content-adaptive shading (TDCAS) and spatio-temporally filtered adaptive shading (STeFAS). ...