Browsing PG2021 Short Papers, Posters, and Work-in-Progress Papers by Subject "Computer graphics"
Now showing items 1-2 of 2
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Neural Proxy: Empowering Neural Volume Rendering for Animation
(The Eurographics Association, 2021)Achieving photo-realistic result is an enticing proposition for the computer graphics community. Great progress has been achieved in the past decades, but the cost of human expertise has also grown. Neural rendering is a ... -
User-centred Depth Estimation Benchmarking for VR Content Creation from Single Images
(The Eurographics Association, 2021)The capture and creation of 3D content from a device equipped with just a single RGB camera has a wide range of applications ranging from 3D photographs and panoramas to 3D video. Many of these methods rely on depth ...