Now showing items 1-2 of 2

    • A Long-Term User Study of an Immersive Exergame for Older Adults with Mild Dementia during the COVID-19 Pandemic 

      Kruse, Lucie; Karaosmanoglu, Sukran; Rings, Sebastian; Ellinger, Benedikt; Apken, Daniel; Mangana, Thandiwe Feziwe; Steinicke, Frank (The Eurographics Association, 2021)
      Older adults, which are affected by neurological diseases such as dementia, often suffer from cognitive and motor deficits, and, therefore, require special care and therapy. However, especially during times of a global ...
    • Mathematics Input for Educational Applications in Virtual Reality 

      Sansonetti, Luigi; Chatain, Julia; Caldeira, Pedro; Fayolle, Violaine; Kapur, Manu; Sumner, Robert W. (The Eurographics Association, 2021)
      Virtual Reality (VR) enables new ways of learning by providing an interactive environment to learn through failure and by allowing new interaction methods engaging the users' bodies. Literature from productive failure and ...