Browsing 40-Issue 5 by Subject "Computer graphics"
Now showing items 1-4 of 4
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A Robust Multi-View System for High-Fidelity Human Body Shape Reconstruction
(The Eurographics Association and John Wiley & Sons Ltd., 2021)This paper proposes a passive multi-view system for human body shape reconstruction, namely RHF-Human, to overcome several challenges including accurate calibration and stereo matching in self-occluded and low-texture skin ... -
Roominoes: Generating Novel 3D Floor Plans From Existing 3D Rooms
(The Eurographics Association and John Wiley & Sons Ltd., 2021)Realistic 3D indoor scene datasets have enabled significant recent progress in computer vision, scene understanding, autonomous navigation, and 3D reconstruction. But the scale, diversity, and customizability of existing ... -
Simpler Quad Layouts using Relaxed Singularities
(The Eurographics Association and John Wiley & Sons Ltd., 2021)A common approach to automatic quad layout generation on surfaces is to, in a first stage, decide on the positioning of irregular layout vertices, followed by finding sensible layout edges connecting these vertices and ... -
Stable and Efficient Differential Estimators on Oriented Point Clouds
(The Eurographics Association and John Wiley & Sons Ltd., 2021)Point clouds are now ubiquitous in computer graphics and computer vision. Differential properties of the point-sampled surface, such as principal curvatures, are important to estimate in order to locally characterize the ...