EG 2021 - Full Papers - CGF 40-Issue 2
Browse by
Geometry and Transformations
Restricted Power Diagrams on the GPU
[full
paper ] [meta data
]
Fast Updates for Least-Squares Rotational Alignment
[full
paper ] [meta data
]
Navigating and Exploring Images and Videos
Real-Time Frequency Adjustment of Images and Videos
[full
paper ] [meta data
]
3D and Beyond
Coherent Mark-based Stylization of 3D Scenes at the Compositing Stage
[full
paper ] [meta data
]
Higher Dimensional Graphics: Conceiving Worlds in Four Spatial Dimensions and Beyond
[full
paper ] [meta data
]
Texture Defragmentation for Photo-Reconstructed 3D Models
[full
paper ] [meta data
]
Rendering
Temporally Reliable Motion Vectors for Real-time Ray Tracing
[full
paper ] [meta data
]
Rank-1 Lattices for Efficient Path Integral Estimation
[full
paper ] [meta data
]
A Multiscale Microfacet Model Based on Inverse Bin Mapping
[full
paper ] [meta data
]
Generative Models
Semantics-Guided Latent Space Exploration for Shape Generation
[full
paper ] [meta data
]
Towards a Neural Graphics Pipeline for Controllable Image Generation
[full
paper ] [meta data
]
Write Like You: Synthesizing Your Cursive Online Chinese Handwriting via Metric-based Meta
Learning
[full
paper ] [meta data
]
Deep Rendering
Practical Face Reconstruction via Differentiable Ray Tracing
[full
paper ] [meta data
]
Learning Multiple-Scattering Solutions for Sphere-Tracing of Volumetric Subsurface Effects
[full
paper ] [meta data
]
Deep HDR Estimation with Generative Detail Reconstruction
[full
paper ] [meta data
]
Fabrication
Automatic Surface Segmentation for Seamless Fabrication Using 4-axis Milling Machines
[full
paper ] [meta data
]
Neural Acceleration of Scattering-Aware Color 3D Printing
[full
paper ] [meta data
]
Levitating Rigid Objects with Hidden Rods and Wires
[full
paper ] [meta data
]
Sampling Theory
Correlation-Aware Multiple Importance Sampling for Bidirectional Rendering Algorithms
[full
paper ] [meta data
]
Cyclostationary Gaussian Noise: Theory and Synthesis
[full
paper ] [meta data
]
Learning Pose Manifolds and Motor Skills
Learning and Exploring Motor Skills with Spacetime Bounds
[full
paper ] [meta data
]
LoBSTr: Real-time Lower-body Pose Prediction from Sparse Upper-body Tracking Signals
[full
paper ] [meta data
]
Mesh Generation
Layout Embedding via Combinatorial Optimization
[full
paper ] [meta data
]
Geometric Construction of Auxetic Metamaterials
[full
paper ] [meta data
]
Quad Layouts via Constrained T-Mesh Quantization
[full
paper ] [meta data
]
Material Acquisition and Estimation
Adversarial Single-Image SVBRDF Estimation with Hybrid Training
[full
paper ] [meta data
]
Perceptual Quality of BRDF Approximations: Dataset and Metrics
[full
paper ] [meta data
]
Fluids
Honey, I Shrunk the Domain: Frequency-aware Force Field Reduction for Efficient Fluids
Optimization
[full
paper ] [meta data
]
Two-step Temporal Interpolation Network Using Forward Advection for Efficient Smoke
Simulation
[full
paper ] [meta data
]
Patch Erosion for Deformable Lapped Textures on 3D Fluids
[full
paper ] [meta data
]
Learning from Human Motion
Walk2Map: Extracting Floor Plans from Indoor Walk Trajectories
[full
paper ] [meta data
]
Learning Human Search Behavior from Egocentric Visual Inputs
[full
paper ] [meta data
]
Deep Detail Enhancement for Any Garment
[full
paper ] [meta data
]
Visualization
Enabling Viewpoint Learning through Dynamic Label Generation
[full
paper ] [meta data
]
Blue Noise Plots
[full
paper ] [meta data
]
Shape Analysis
Orthogonalized Fourier Polynomials for Signal Approximation and Transfer
[full
paper ] [meta data
]
Physically-based Simulation
Physically-based Book Simulation with Freeform Developable Surfaces
[full
paper ] [meta data
]
Flow Visualization
Curve Complexity Heuristic KD-trees for Neighborhood-based Exploration of 3D Curves
[full
paper ] [meta data
]
Data Structures
SnakeBinning: Efficient Temporally Coherent Triangle Packing for Shading Streaming
[full
paper ] [meta data
]
Hierarchical Raster Occlusion Culling
[full
paper ] [meta data
]
Analyzing and Integrating RGB-D Images
Interactive Photo Editing on Smartphones via Intrinsic Decomposition
[full
paper ] [meta data
]
RigidFusion: RGB-D Scene Reconstruction with Rigidly-moving Objects
[full
paper ] [meta data
]
Spatiotemporal Texture Reconstruction for Dynamic Objects Using a Single RGB-D Camera
[full
paper ] [meta data
]
Skinning and Deformation
MultiResGNet: Approximating Nonlinear Deformation via Multi-Resolution Graphs
[full
paper ] [meta data
]
Velocity Skinning for Real-time Stylized Skeletal Animation
[full
paper ] [meta data
]
Expressive Modeling
STALP: Style Transfer with Auxiliary Limited Pairing
[full
paper ] [meta data
]
Local Light Alignment for Multi-Scale Shape Depiction
[full
paper ] [meta data
]