Now showing items 1-2 of 2

    • Multi-Layer Alpha Tracing 

      Brüll, Felix; Grosch, Thorsten (The Eurographics Association, 2020)
      Rendering many transparent surfaces in real-time is still an open problem. We introduce two techniques for fast transparency rendering with ray tracing hardware, one being exact and the other being approximate but of high ...
    • Portal-Based Path Perturbation for Metropolis Light Transport 

      Otsu, Hisanari; Hanika, Johannes; Dachsbacher, Carsten (The Eurographics Association, 2020)
      Light transport simulation in scenes with difficult visibility still remains a challenging problem. Markov chain Monte Carlo (MCMC) rendering is often employed for such configurations. It generates a sequence of correlated ...