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Local Bases for Model-reduced Smoke Simulations
(The Eurographics Association and John Wiley & Sons Ltd., 2020)
We present a flexible model reduction method for simulating incompressible fluids.We derive a novel vector field basis composed of localized basis flows which have simple analytic forms and can be tiled on regular lattices, ...
Fast and Robust QEF Minimization using Probabilistic Quadrics
(The Eurographics Association and John Wiley & Sons Ltd., 2020)
Error quadrics are a fundamental and powerful building block in many geometry processing algorithms. However, finding the minimizer of a given quadric is in many cases not robust and requires a singular value decomposition ...
Motion Retargetting based on Dilated Convolutions and Skeleton-specific Loss Functions
(The Eurographics Association and John Wiley & Sons Ltd., 2020)
Motion retargetting refers to the process of adapting the motion of a source character to a target. This paper presents a motion retargetting model based on temporal dilated convolutions. In an unsupervised manner, the ...
Fast Nonlinear Least Squares Optimization of Large-Scale Semi-Sparse Problems
(The Eurographics Association and John Wiley & Sons Ltd., 2020)
Many problems in computer graphics and vision can be formulated as a nonlinear least squares optimization problem, for which numerous off-the-shelf solvers are readily available. Depending on the structure of the problem, ...
Displacement-Correlated XFEM for Simulating Brittle Fracture
(The Eurographics Association and John Wiley & Sons Ltd., 2020)
We present a remeshing-free brittle fracture simulation method under the assumption of quasi-static linear elastic fracture mechanics (LEFM). To achieve this, we devise two algorithms. First, we develop an approximate ...
SoftSMPL: Data-driven Modeling of Nonlinear Soft-tissue Dynamics for Parametric Humans
(The Eurographics Association and John Wiley & Sons Ltd., 2020)
We present SoftSMPL, a learning-based method to model realistic soft-tissue dynamics as a function of body shape and motion. Datasets to learn such task are scarce and expensive to generate, which makes training models ...
Spherical Gaussian Light-field Textures for Fast Precomputed Global Illumination
(The Eurographics Association and John Wiley & Sons Ltd., 2020)
We describe a method to use Spherical Gaussians with free directions and arbitrary sharpness and amplitude to approximate the precomputed local light field for any point on a surface in a scene. This allows for a high-quality ...
DeepBRDF: A Deep Representation for Manipulating Measured BRDF
(The Eurographics Association and John Wiley & Sons Ltd., 2020)
Effective compression of densely sampled BRDF measurements is critical for many graphical or vision applications. In this paper, we present DeepBRDF, a deep-learning-based representation that can significantly reduce the ...
Spectral Mollification for Bidirectional Fluorescence
(The Eurographics Association and John Wiley & Sons Ltd., 2020)
Fluorescent materials can shift energy between wavelengths, thereby creating bright and saturated colors both in natural and artificial materials. However, rendering fluorescence for continuous wavelengths or combined with ...
Progressive Real-Time Rendering of One Billion Points Without Hierarchical Acceleration Structures
(The Eurographics Association and John Wiley & Sons Ltd., 2020)
Research in rendering large point clouds traditionally focused on the generation and use of hierarchical acceleration structures that allow systems to load and render the smallest fraction of the data with the largest ...