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Virtual Reality Callouts - Demonstrating Knowledge With Spatial-Related Textual Information
(The Eurographics Association, 2019)
Virtual (VR) and augmented reality (AR) can bring an added value during the demonstration of knowledge, as for example within an interactive research demo. Callouts are strings of text which are connected by a line to a ...
Controlling 3D Visualisations with Multiple Degrees of Freedom
(The Eurographics Association, 2019)
In this paper, the two major components of a new multi-layer framework ideal for two-handed interaction in desktop virtual environments called Library for Interactive Settings of User-Mode (LISU) are explained. In addition, ...
Generating High Fidelity Surface Meshes of Neocortical Neurons using Skin Modifiers
(The Eurographics Association, 2019)
We present the results of exploring the capabilities of skinning modifiers to generate high fidelity polygonal surface meshes of neurons from their morphological skeletons that are segmented from optical microscopy slides. ...
Deformed Reality
(The Eurographics Association, 2019)
We present Deformed Reality, a new way of interacting with an augmented reality environment by manipulating 3D objects in an intuitive and physically-consistent manner. Using the core principle of augmented reality to ...
Comparing Gestural Interfaces using Kinect and OpenPose
(The Eurographics Association, 2019)
We describe the implementation of a gesture recognition facility for navigating through virtual reality applications in a shared VR facility. An implementation based around the Microsoft Kinect is described and the fruits ...
Optimising Underwater Environments for Mobile VR
(The Eurographics Association, 2019)
Mobile Virtual Reality (VR) has advanced considerably in the last few years, driven by advances in smartphone technology. There are now a number of commercial offerings available, from smartphone powered headsets to ...
Accelerating Surface Tension Calculation in SPH via Particle Classification and Monte Carlo Integration
(The Eurographics Association, 2019)
Surface tension has a strong influence on the shape of fluid interfaces. We propose a method to calculate the corresponding forces efficiently. In contrast to several previous approaches, we discriminate to this end between ...
A Mesh Correspondence Approach for Efficient Animation Transfer
(The Eurographics Association, 2019)
Animating a novel character not only needs a lot of effort and time but also requires the intervention of an experienced user. Moreover, the traditional animation pipeline for a set of characters can be a tedious and ...
Deep Terrain Expansion: Terrain Texture Synthesis with Deep Learning
(The Eurographics Association, 2019)
In real-world applications terrains play a cardinal role in the field of games and geospatial applications such as Geographic Information Systems (GIS). The textures of a terrain are essential for creating virtual ...
Sampling with Pinwheel Tiles
(The Eurographics Association, 2019)
We outline an adaptive sampling framework based on Conway's pinwheel tiles. It offers a unique feature that the generated tiles have infinite number of orientation angles, minimizing the strong auto-correlations found on ...