Volume 38 (2019): Recent submissions
Now showing items 101-120 of 267
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Flexible SVBRDF Capture with a Multi-Image Deep Network
(The Eurographics Association and John Wiley & Sons Ltd., 2019)Empowered by deep learning, recent methods for material capture can estimate a spatially-varying reflectance from a single photograph. Such lightweight capture is in stark contrast with the tens or hundreds of pictures ... -
Eurographics Symposium on Rendering 2019 - CGF38-4: Frontmatter
(The Eurographics Association and John Wiley & Sons Ltd., 2019) -
Distortion-Free Displacement Mapping
(The Eurographics Association and John Wiley & Sons Ltd., 2019)Displacement mapping is routinely used to add geometric details in a fast and easy-to-control way, both in offline rendering as well as recently in interactive applications such as games. However, it went largely unnoticed ... -
Position-Based Simulation of Elastic Models on the GPU with Energy Aware Gauss-Seidel Algorithm
(The Eurographics Association and John Wiley & Sons Ltd., 2019)In this paper, we provide a smooth extension of the energy aware Gauss-Seidel iteration to the Position-Based Dynamics (PBD) method. This extension is inspired by the kinetic and potential energy changes equalization and ... -
An Efficient Solution to Structured Optimization Problems using Recursive Matrices
(The Eurographics Association and John Wiley & Sons Ltd., 2019)We present a linear algebra framework for structured matrices and general optimization problems. The matrices and matrix operations are defined recursively to efficiently capture complex structures and enable advanced ... -
Real-Time Analytic Antialiased Text for 3-D Environments
(The Eurographics Association and John Wiley & Sons Ltd., 2019)Text is a crucial component of 3-D environments and virtual worlds for user interfaces and wayfinding. Implementing text using standard antialiased texture mapping leads to blurry and illegible writing which hinders usability ... -
An Analysis of Region Clustered BVH Volume Rendering on GPU
(The Eurographics Association and John Wiley & Sons Ltd., 2019)We present a Direct Volume Rendering method that makes use of newly available Nvidia graphics hardware for Bounding Volume Hierarchies. Using BVHs for DVR has been overlooked in recent research due to build times potentially ... -
HMLFC: Hierarchical Motion-Compensated Light Field Compression for Interactive Rendering
(The Eurographics Association and John Wiley & Sons Ltd., 2019)We present a new motion-compensated hierarchical compression scheme (HMLFC) for encoding light field images (LFI) that is suitable for interactive rendering. Our method combines two different approaches, motion compensation ... -
High-Performance Graphics 2019 - CGF38-8: Frontmatter
(The Eurographics Association and John Wiley & Sons Ltd., 2019) -
Limit Shapes - A Tool for Understanding Shape Differences and Variability in 3D Model Collections
(The Eurographics Association and John Wiley & Sons Ltd., 2019)We propose a novel construction for extracting a central or limit shape in a shape collection, connected via a functional map network. Our approach is based on enriching the latent space induced by a functional map network ... -
On Evaluating Consensus in RANSAC Surface Registration
(The Eurographics Association and John Wiley & Sons Ltd., 2019)Random Sample Consensus is a powerful paradigm that was successfully applied in various contexts, including Location Determination Problem, fundamental matrix estimation and global 3D surface registration, where many ... -
Parallel Globally Consistent Normal Orientation of Raw Unorganized Point Clouds
(The Eurographics Association and John Wiley & Sons Ltd., 2019)A mandatory component for many point set algorithms is the availability of consistently oriented vertex-normals (e.g. for surface reconstruction, feature detection, visualization). Previous orientation methods on meshes ... -
High Quality Refinable G-splines for Locally Quad-dominant Meshes With T-gons
(The Eurographics Association and John Wiley & Sons Ltd., 2019)Polyhedral modeling and re-meshing algorithms use T-junctions to add or remove feature lines in a quadrilateral mesh. In many ways this is akin to adaptive knot insertion in a tensor-product spline, but differs in that the ... -
Feature Preserving Octree-Based Hexahedral Meshing
(The Eurographics Association and John Wiley & Sons Ltd., 2019)We propose an octree-based algorithm to tessellate the interior of a closed surface with hexahedral cells. The generated hexahedral mesh (1) explicitly preserves sharp features of the original input, (2) has a maximal, ... -
Unsupervised Cycle-consistent Deformation for Shape Matching
(The Eurographics Association and John Wiley & Sons Ltd., 2019)We propose a self-supervised approach to deep surface deformation. Given a pair of shapes, our algorithm directly predicts a parametric transformation from one shape to the other respecting correspondences. Our insight is ... -
Point Pattern Synthesis via Irregular Convolution
(The Eurographics Association and John Wiley & Sons Ltd., 2019)Point pattern synthesis is a fundamental tool with various applications in computer graphics. To synthesize a point pattern, some techniques have taken an example-based approach, where the user provides a small exemplar ... -
A Convolutional Decoder for Point Clouds using Adaptive Instance Normalization
(The Eurographics Association and John Wiley & Sons Ltd., 2019)Automatic synthesis of high quality 3D shapes is an ongoing and challenging area of research. While several data-driven methods have been proposed that make use of neural networks to generate 3D shapes, none of them reach ... -
Structural Design Using Laplacian Shells
(The Eurographics Association and John Wiley & Sons Ltd., 2019)We introduce a method to design lightweight shell objects that are structurally robust under the external forces they may experience during use. Given an input 3D model and a general description of the external forces, our ... -
A Family of Barycentric Coordinates for Co-Dimension 1 Manifolds with Simplicial Facets
(The Eurographics Association and John Wiley & Sons Ltd., 2019)We construct a family of barycentric coordinates for 2D shapes including non-convex shapes, shapes with boundaries, and skeletons. Furthermore, we extend these coordinates to 3D and arbitrary dimension. Our approach modifies ... -
Hierarchical Functional Maps between Subdivision Surfaces
(The Eurographics Association and John Wiley & Sons Ltd., 2019)We propose a novel approach for computing correspondences between subdivision surfaces with different control polygons. Our main observation is that the multi-resolution spectral basis functions that are often used for ...