Browsing ICAT-EGVE2018 - Posters and Demos by Subject "centered computing"
Now showing items 1-6 of 6
-
Enrichment of TV Series With Augmented and Mixed Reality Applications on Mobile Devices and on HoloLens
(The Eurographics Association, 2018)In this demo we will present two related AR/MR projects realized in cooperation with the German public broadcaster ZDF, which consist of an interactive mobile 3D Augmented Reality infotainment/game application as well as ... -
Study of Human Behavioral Characteristics: Using Virtual Reality to Analyze Behavior of Following Moving Objects
(The Eurographics Association, 2018)It is crucial to model the physical world for simulation in which various phenomena are represented on a computer. In the case of simulation involving human actions, it is necessary to model not only physical phenomena but ... -
User Evaluation of Visuo-Haptic Collocation System
(The Eurographics Association, 2018)In the encounter-type haptic display systems, visuo-haptic collocation is essential because a poorly collocated pair of virtual and real objects may hinder natural interaction. This poster presents user evaluation results ... -
Virtual Agent System to Induce Reminiscence Utterances With the Past and Present Map Information
(The Eurographics Association, 2018)In recent decades, the increasing number of elderly people with dementia has become a major social problem. Under such circumstances, virtual agent systems aimed at helping with mental health care for the elderly have ... -
VirtualCar: Virtual Mirroring of IoT-Enabled Avacars in AR, VR and Desktop Applications
(The Eurographics Association, 2018)This demo features a virtual 3D car model based off a vehicle's data duplicate, an IoT-enabled Avacar. There are three embodiments including a desktop application (VirtualCar), Augmented Reality (VirtualCarAR), and Virtual ... -
Visuo-Haptic Redirected Walking Using Handrail
(The Eurographics Association, 2018)A novel use of virtual reality (VR) was demonstrated. It enables a user to feel walking a straight virtual corridor while touching straight handrails, although the user walks while gripping circular handrails within a ...