VMV18
Browse by
Stuttgart, Germany, October 10 – 12, 2018
Rendering
A Fast and Efficient Semi-guided Algorithm for Flat Coloring Line-arts
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paper ] [meta data
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Interactive Interpolation of Metallic Effect Car Paints
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Augmented Reality
Dynamic Environment Mapping for Augmented Reality Applications on Mobile Devices
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paper ] [meta data
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WithTeeth: Denture Preview in Augmented Reality
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paper ] [meta data
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Image Analysis and Visualization
The Parallel Eigenvectors Operator
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paper ] [meta data
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Automatic Generation of Saliency-based Areas of Interest for the Visualization and Analysis
of Eye-tracking Data
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paper ] [meta data
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Automatic Infant Face Verification via Convolutional Neural Networks
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paper ] [meta data
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Joint Session with GCPR I
Parameter Space Comparison of Inertial Particle Models
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paper ] [meta data
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Scanning
Efficient Global Registration for Nominal/Actual Comparisons
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Hierarchical Additive Poisson Disk Sampling
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Data Structures and Volumes
Fast and Dynamic Construction of Bounding Volume Hierarchies Based on Loose Octrees
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Compressed Bounding Volume Hierarchies for Efficient Ray Tracing of Disperse Hair
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paper ] [meta data
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Efficient Subsurface Scattering Simulation for Time-of-Flight Sensors
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paper ] [meta data
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Information and Geographic Visualization
Identifying Similar Eye Movement Patterns with t-SNE
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Correlated Point Sampling for Geospatial Scalar Field Visualization
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Clustering for Stacked Edge Splatting
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Joint Session with GCPR II
Painterly Rendering using Limited Paint Color Palettes
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Scientific Visualization
Web-based Volume Rendering using Progressive Importance-based Data Transfer
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Interactive Visual Exploration of Line Clusters
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Recent Submissions
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Interactive Visual Exploration of Line Clusters
(The Eurographics Association, 2018)We propose a visualization approach to interactively explore the structure of clusters of lines in 3D space. We introduce cluster consistency fields to indicate the local consistency of the lines in a cluster depending on ... -
Web-based Volume Rendering using Progressive Importance-based Data Transfer
(The Eurographics Association, 2018)WebGL 2.0 makes it possible to implement efficient volume rendering that runs in browsers using 3D textures and complex fragment shaders. However, a typical bottleneck for web-based volume rendering is the size of the ... -
Painterly Rendering using Limited Paint Color Palettes
(The Eurographics Association, 2018)We present a painterly rendering method for digital painting systems as well as visual feedback based painting machines that automatically extracts color palettes from images and computes mixture recipes for these from a ... -
Clustering for Stacked Edge Splatting
(The Eurographics Association, 2018)We present a time-scalable approach for visualizing dynamic graphs. By adopting bipartite graph layouts known from parallel edge splatting, individual graphs are horizontally stacked by drawing partial edges, leading to ... -
Correlated Point Sampling for Geospatial Scalar Field Visualization
(The Eurographics Association, 2018)Multi-variate visualizations of geospatial data often use combinations of different visual cues, such as color and texture. For textures, different point distributions (blue noise, regular grids, etc.) can encode nominal ... -
Identifying Similar Eye Movement Patterns with t-SNE
(The Eurographics Association, 2018)In this paper we describe an approach based on the t-distributed stochastic neighbor embedding (t-SNE) focusing on projecting high-dimensional eye movement data to two dimensions. The lower-dimensional data is then represented ... -
Efficient Subsurface Scattering Simulation for Time-of-Flight Sensors
(The Eurographics Association, 2018)Today, amplitude modulated continuouswave (AMCW) Time-of-Flight (ToF) range cameras are ubiquitous devices that are employed in many fields of application, such as robotics, automotive industry, and home entertainment. ... -
Compressed Bounding Volume Hierarchies for Efficient Ray Tracing of Disperse Hair
(The Eurographics Association, 2018)Ray traced human hair is becoming more and more ubiquitous in photorealistic image synthesis. Despite hierarchical data structures for accelerated ray tracing, performance suffers from the bad separability inherent with ... -
Fast and Dynamic Construction of Bounding Volume Hierarchies Based on Loose Octrees
(The Eurographics Association, 2018)Many fast methods for constructing BVHs on the GPU only use the centroids of primitive bounding boxes and ignore the actual spatial extent of each primitive. We present a fast new way and a memory-efficient implementation ... -
Hierarchical Additive Poisson Disk Sampling
(The Eurographics Association, 2018)Generating samples of point clouds and meshes with blue noise characteristics is desirable for many applications in rendering and geometry processing. Working with laser-scanned or lidar point clouds, we usually find region ... -
Efficient Global Registration for Nominal/Actual Comparisons
(The Eurographics Association, 2018)We investigate global registration methods for Nominal/Actual comparisons, using precise, high-resolution 3D scans. First we summarize existing approaches and requirements for this field of application. We then demonstrate ... -
Parameter Space Comparison of Inertial Particle Models
(The Eurographics Association, 2018)In many meteorological and engineering problems, the motion of finite-sized objects of non-zero mass plays a crucial role, such as in air pollution, desertification, stirring of dust during helicopter navigation, or droplets ... -
Automatic Infant Face Verification via Convolutional Neural Networks
(The Eurographics Association, 2018)In this paper, we investigate how convolutional neural networks (CNN) can learn to solve the verification task for faces of young children. One of the main issues of automatic face verification approaches is how to deal ... -
Automatic Generation of Saliency-based Areas of Interest for the Visualization and Analysis of Eye-tracking Data
(The Eurographics Association, 2018)Areas of interest (AOIs) are a powerful basis for the analysis and visualization of eye-tracking data. They allow to relate eyetracking metrics to semantic stimulus regions and to perform further statistics. In this work, ... -
The Parallel Eigenvectors Operator
(The Eurographics Association, 2018)The parallel vectors operator is a prominent tool in visualization that has been used for line feature extraction in a variety of applications such as ridge and valley lines, separation and attachment lines, and vortex ... -
WithTeeth: Denture Preview in Augmented Reality
(The Eurographics Association, 2018)Dentures are prosthetic devices replacing missing or damaged teeth, often used for dental reconstruction. Dental reconstruction improves the functional state and aesthetic appearance of teeth. State-of-the-art methods used ... -
Dynamic Environment Mapping for Augmented Reality Applications on Mobile Devices
(The Eurographics Association, 2018)Augmented Reality is a topic of foremost interest nowadays. Its main goal is to seamlessly blend virtual content in real-world scenes. Due to the lack of computational power in mobile devices, rendering a virtual object ... -
Interactive Interpolation of Metallic Effect Car Paints
(The Eurographics Association, 2018)Metallic car paints are visually complex materials that, among others effects, exhibit a view-dependent metallic sparkling, which is particularly difficult to recreate in computer graphics. While capturing real-world ... -
A Fast and Efficient Semi-guided Algorithm for Flat Coloring Line-arts
(The Eurographics Association, 2018)We present a fast and efficient algorithm for the semi-supervised colorization of line-art images (e.g. hand-made cartoons), based on two successive steps: 1. A geometric analysis of the stroke contours, and their closing ... -
Frontmatter: VMV 2018: Vision, Modeling, and Visualization
(The Eurographics Association, 2018)