Now showing items 17-19 of 19

    • A Temporally Adaptive Material Point Method with Regional Time Stepping 

      Fang, Yu; Hu, Yuanming; Hu, Shi-Min; Jiang, Chenfanfu (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Spatially and temporally adaptive algorithms can substantially improve the computational efficiency of many numerical schemes in computational mechanics and physics-based animation. Recently, a crucial need for temporal ...
    • Time-Domain Parallelization for Accelerating Cloth Simulation 

      Liang, Junbang; Lin, Ming C. (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Cloth simulations, widely used in computer animation and apparel design, can be computationally expensive for real-time applications. Some parallelization techniques have been proposed for visual simulation of cloth using ...
    • User-Guided Lip Correction for Facial Performance Capture 

      Dinev, Dimitar; Beeler, Thabo; Bradley, Derek; Bächer, Moritz; Xu, Hongyi; Kavan, Ladislav (The Eurographics Association and John Wiley & Sons Ltd., 2018)
      Facial performance capture is the primary method for generating facial animation in video games, feature films and virtual environments, and recent advances have produced very compelling results. Still, one of the most ...