37-Issue 8
Browse by
17th annual Symposium on Computer Animation (SCA), Paris, France, July 11-13
(for Posters see SCA 2018 - Posters)
Contact, Cloth, Collisions
Cable Joints
[full
paper ] [meta data
]
Collision-Aware and Online Compression of Rigid Body Simulations via Integrated Error
Minimization
[full
paper ] [meta data
]
Time-Domain Parallelization for Accelerating Cloth Simulation
[full
paper ] [meta data
]
Coupled Fluids
Distributing and Load Balancing Sparse Fluid Simulations
[full
paper ] [meta data
]
Coupled Fluid Density and Motion from Single Views
[full
paper ] [meta data
]
An Efficient Solver for Two-way Coupling Rigid Bodies with Incompressible Flow
[full
paper ] [meta data
]
Humans
Learning Physically Based Humanoid Climbing Movements
[full
paper ] [meta data
]
Robust Physics-based Motion Retargeting with Realistic Body Shapes
[full
paper ] [meta data
]
User-Guided Lip Correction for Facial Performance Capture
[full
paper ] [meta data
]
Fabrication and Strokes
Computational Design of Transformables
[full
paper ] [meta data
]
HairControl: A Tracking Solution for Directable Hair Simulation
[full
paper ] [meta data
]
FTP-SC: Fuzzy Topology Preserving Stroke Correspondence
[full
paper ] [meta data
]
Elastic Objects
Cosserat Rods with Projective Dynamics
[full
paper ] [meta data
]
Fast Corotated FEM using Operator Splitting
[full
paper ] [meta data
]
Strain Rate Dissipation for Elastic Deformations
[full
paper ] [meta data
]
Fluids with Particles
Liquid Splash Modeling with Neural Networks
[full
paper ] [meta data
]
MPM Simulation of Interacting Fluids and Solids
[full
paper ] [meta data
]
A Temporally Adaptive Material Point Method with Regional Time Stepping
[full
paper ] [meta data
]
Recent Submissions
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A Temporally Adaptive Material Point Method with Regional Time Stepping
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Spatially and temporally adaptive algorithms can substantially improve the computational efficiency of many numerical schemes in computational mechanics and physics-based animation. Recently, a crucial need for temporal ... -
MPM Simulation of Interacting Fluids and Solids
(The Eurographics Association and John Wiley & Sons Ltd., 2018)The material point method (MPM) has attracted increasing attention from the graphics community, as it combines the strengths of both particle- and grid-based solvers. Like the smoothed particle hydrodynamics (SPH) scheme, ... -
Liquid Splash Modeling with Neural Networks
(The Eurographics Association and John Wiley & Sons Ltd., 2018)This paper proposes a new data-driven approach to model detailed splashes for liquid simulations with neural networks. Our model learns to generate small-scale splash detail for the fluid-implicit-particle method using ... -
Strain Rate Dissipation for Elastic Deformations
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Damping determines how the energy in dynamic deformations is dissipated. The design of damping requires models where the behavior along deformation modes is easily controlled, while other motions are left unaffected. In ... -
Fast Corotated FEM using Operator Splitting
(The Eurographics Association and John Wiley & Sons Ltd., 2018)In this paper we present a novel operator splitting approach for corotated FEM simulations. The deformation energy of the corotated linear material model consists of two additive terms. The first term models stretching in ... -
Cosserat Rods with Projective Dynamics
(The Eurographics Association and John Wiley & Sons Ltd., 2018)We present a novel method to simulate Cosserat rods with Projective Dynamics (PD). The proposed method is both numerically robust and accurate with respect to the underlying physics, making it suitable for a variety of ... -
FTP-SC: Fuzzy Topology Preserving Stroke Correspondence
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Stroke correspondence construction is a precondition for vectorized 2D animation inbetweening and remains a challenging problem. This paper introduces the FTP-SC, a fuzzy topology preserving stroke correspondence technique, ... -
HairControl: A Tracking Solution for Directable Hair Simulation
(The Eurographics Association and John Wiley & Sons Ltd., 2018)We present a method for adding artistic control to physics-based hair simulation. Taking as input an animation of a coarse set of guide hairs, we constrain a subsequent higher-resolution simulation of detail hairs to follow ... -
Computational Design of Transformables
(The Eurographics Association and John Wiley & Sons Ltd., 2018)We present a computational approach to designing transformables, physical characters that can shape-shift to take on vastly different forms. The design process begins with a morphological description of an input character ... -
User-Guided Lip Correction for Facial Performance Capture
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Facial performance capture is the primary method for generating facial animation in video games, feature films and virtual environments, and recent advances have produced very compelling results. Still, one of the most ... -
Robust Physics-based Motion Retargeting with Realistic Body Shapes
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Motion capture is often retargeted to new, and sometimes drastically different, characters. When the characters take on realistic human shapes, however, we become more sensitive to the motion looking right. This means ... -
Learning Physically Based Humanoid Climbing Movements
(The Eurographics Association and John Wiley & Sons Ltd., 2018)We propose a novel learning-based solution for motion planning of physically-based humanoid climbing that allows for fast and robust planning of complex climbing strategies and movements, including extreme movements such ... -
An Efficient Solver for Two-way Coupling Rigid Bodies with Incompressible Flow
(The Eurographics Association and John Wiley & Sons Ltd., 2018)We present an efficient solver for monolithic two-way coupled simulation of rigid bodies with incompressible fluids that is robust to poor conditioning of the coupled system in the presence of large density ratios between ... -
Coupled Fluid Density and Motion from Single Views
(The Eurographics Association and John Wiley & Sons Ltd., 2018)We present a novel method to reconstruct a fluid's 3D density and motion based on just a single sequence of images. This is rendered possible by using powerful physical priors for this strongly under-determined problem. ... -
Distributing and Load Balancing Sparse Fluid Simulations
(The Eurographics Association and John Wiley & Sons Ltd., 2018)This paper describes a general algorithm and a system for load balancing sparse fluid simulations. Automatically distributing sparse fluid simulations efficiently is challenging because the computational load varies across ... -
Time-Domain Parallelization for Accelerating Cloth Simulation
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Cloth simulations, widely used in computer animation and apparel design, can be computationally expensive for real-time applications. Some parallelization techniques have been proposed for visual simulation of cloth using ... -
Collision-Aware and Online Compression of Rigid Body Simulations via Integrated Error Minimization
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Methods to compress simulation data are invaluable as they facilitate efficient transmission along the visual effects pipeline, fast and efficient replay of simulations for visualization and enable storage of scientific ... -
Cable Joints
(The Eurographics Association and John Wiley & Sons Ltd., 2018)Robustly and efficiently simulating cables and ropes that are part of a larger system such as cable driven machines, cable cars or tendons in a human or robot is a challenging task. To be able to adapt to the environment, ... -
Frontmatter: ACM SIGGRAPH / Eurographics Symposium of Computer Animation 2018
(The Eurographics Association and John Wiley & Sons Ltd., 2018)