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Quantitative Validation of Physically Based Deformable Models in Computer Graphics
(The Eurographics Association, 2018)
This paper presents a novel software framework for quantitative validation of physically-based deformable models in computer graphics. In the majority of previous studies, validation is qualitative (through visual ...
Real-Time Virtual Pipes Simulation and Modeling for Small-Scale Shallow Water
(The Eurographics Association, 2018)
We propose an approach for real-time shallow water simulation, building upon the virtual pipes model with multi-layered heightmaps. Our approach introduces the use of extended pipes which resolve flow through fully-flooded ...
VRIPHYS 2018: Frontmatter
(Eurographics Association, 2018)
Laplacian Damping for Projective Dynamics
(The Eurographics Association, 2018)
Damping is an important ingredient in physics-based simulation of deformable objects. Recent work introduced new fast simulation methods such as Position Based Dynamics and Projective Dynamics. Explicit velocity damping ...
Comparison of Mixed Linear Complementarity Problem Solvers for Multibody Simulations with Contact
(The Eurographics Association, 2018)
The trade-off between accuracy and computational performance is one of the central conflicts in real-time multibody simulations, much of which can be attributed to the method used to solve the constrained multibody equations. ...
The Impact of Passive Head-Mounted Virtual Reality Devices on the Quality of EEG Signals
(The Eurographics Association, 2018)
Thanks to the low price, the use of a head-mounted device (HMD) equipped with a smartphone is currently a common set-up for virtual reality (VR). Brain-computer interface (BCI) based on electroencephalography (EEG) is a ...
Fast Quadrangular Mass-Spring Systems using Red-Black Ordering
(The Eurographics Association, 2018)
We introduce a practical iterative solver for mass-spring systems which can be trivially mapped to massively parallel architectures, in particular GPUs.We employ our solver for the interactive animation of virtual cloth ...
MLS Pressure Extrapolation for the Boundary Handling in Divergence-Free SPH
(The Eurographics Association, 2018)
We propose a novel method to predict pressure values at boundary particles in incompressible divergence-free SPH simulations (DFSPH). Our approach employs Moving Least Squares (MLS) to predict the pressure at boundary ...